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Cordova Plugin Example

This is sample cordova plugin (currently for android platform only). Tested with Cordova 3.4 + Android 4.2.2

How to run example?

To add this plugin to your cordova project, type:

cordova plugin add https://github.com/usefulio/cordova-example-plugin.git

And include SamplePlugin.js in your www/index.html

<script type="text/javascript" src="plugins/SamplePlugin.js"></script>

This will expose example function sum to your cordova box. Function receives two integers and returns their sum. Pretty useless, but it demonstrates how to connect your javascript code with native layer - sum is calculated by native code outside of cordova box.

To call sum from javascript code write:

window.sum(2, 3, function(result) { alert("Result:" + result); }, function(err) { alert(err); });

First two parameters are numbers to sum, then two functions: success callback and error callback. In this example, page shuld alert "Result: 5".

Here is full www/index.html:

<!DOCTYPE html>
<html>
	<head>
		<meta charset="utf-8" />
		<title>Example</title>

		<script type="text/javascript" src="cordova.js"></script>
		<script type="text/javascript" src="plugins/SamplePlugin.js"></script>

		<script type="text/javascript">
			function onLoad() {
				document.addEventListener('deviceready', onDeviceReady, false);
			}

			function onDeviceReady() {
				window.sum(2, 3, function(result) { alert("Result:" + result); }, function(err) { alert(err); });
			}
		</script>
	</head>

	<body onload="onLoad()">
		<h1>Sample plugin</h1>
	</body>
</html>

How it works?

We have three files: native code (.java), javascript code which exposes native code to cordova box (.js) and plugin manifest file (.xml).

Let's take a look at plugin files:

src/android/com/usefulio/plugin/SamplePlugin.java contains native code which executes outside of your cordova box.
www/SamplePlugin.js connects native code with javascript - declares javascript function sum.
plugin.xml contains info about plugin itself and paths to java and js files.

SamplePlugin.java

package com.usefulio.plugin;

import org.apache.cordova.CordovaPlugin;
import org.apache.cordova.CallbackContext;
import org.apache.cordova.PluginResult;

import org.json.JSONArray;
import org.json.JSONException;
import org.json.JSONObject;

/**
 * This class performs sum called from JavaScript.
 */
public class SamplePlugin extends CordovaPlugin {
	@Override
	public boolean execute(String action, JSONArray args, CallbackContext callbackContext) throws JSONException {
		if (action.equals("sum")) {
			Integer num1 = args.getInt(0);
			Integer num2 = args.getInt(1);
			this.sum(num1, num2, callbackContext);
			return true;
		}
		return false;
	}

	private void sum(Integer num1, Integer num2, CallbackContext callbackContext) {
		if(num1 != null && num2 != null) {
			callbackContext.success(num1 + num2);
		} else {
			callbackContext.error("Expected two integer arguments.");
		}
	}
}

First method execute is the same in every plugin, it overrides standard method of CordovaPlugin class and allways has the same parameters:

  • Parameter action is string containing name of method to execute.
  • args is array containing variable number of arguments
  • callbackContext has .success and .error methods which are called when your function finishes or in case of error.

Note that our plugin class can have many methods, but just one execute function. We test action argument to see which method we should call. You can extract method arguments from JSONArray with .getInt(argumentIndex), .getString(argumentIndex) etc.

Next method sum is our example function: it receives two integers and callbackContext. In case of error it calls callbackContext.error with error message string, or in case of success it calls callbackContext.success with result.

SamplePlugin.js

window.sum = function(num1, num2, successCallback, errorCallback) {
	cordova.exec(successCallback, errorCallback, "SamplePlugin", "sum", [num1, num2]);
};

In this file we extend window object with function sum which calls cordova.exec. Cordova translates that and calls execute method from our class declared in SamplePlugin.java.

Arguments to exec are allways the same: two callback functions (success and error callback), plugin class name, action name and array of arguments. You can pass any number of arguments - they are processed by execute function as described.

plugin.xml

<?xml version="1.0" encoding="UTF-8"?>
<plugin xmlns="http://www.phonegap.com/ns/plugins/1.0"
	id="com.usefulio.plugin.SamplePlugin"
	version="1.0.0">

	<name>SamplePlugin</name>

	<description>
	Cordova plugin example
	</description>

	<asset src="www/SamplePlugin.js" target="plugins/SamplePlugin.js" />

	<engines>
		<engine name="cordova" version=">=3.0.0" />
	</engines>

	<!-- android -->
	<platform name="android">
		<config-file target="res/xml/config.xml" parent="/*">
			<feature name="SamplePlugin">
				<param name="android-package" value="com.usefulio.plugin.SamplePlugin"/>
			</feature>
		</config-file>

		<source-file src="src/android/com/usefulio/plugin/SamplePlugin.java" target-dir="src/com/usefulio/plugin" />
	</platform>

	<!-- more platforms here -->

</plugin>

This file tells cordova how to deal with plugin. Package name, class name and (relative) paths to files are defined here. More details about plugin.xml here.

For more details refer:

Cordova Plugin Development Guide
and
Android Plugins

That's it :)

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Example of how to create an example plugin for cordova

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