Releases: unlimitedbacon/stl-thumb
Releases · unlimitedbacon/stl-thumb
v0.5.0
-
FXAA Anti-aliasing - Images look much nicer now without the jagged edges! FXAA is on by default, but can be shut off. It has minimal performance impact.
RTXFXAA OffRTXFXAA On -
Pipes! - Can now read STL data from the
stdin
stream instead of a file #23 -
Faster Image Compression
-
Added option to force recalculating face normals if your STL files are malformed #59
For KDE users
See stl-thumb-kde
Full Changelog: v0.4.1...v0.5.0
v0.4.1
Changes
- Underlying libraries have been fully updated and a lot of work has been done to make initializing OpenGL more robust. Hopefully this takes care of #41, #40, and probably more.
- New softer default color
For KDE users
See stl-thumb-kde
v0.4.0
- stl-thumb now supports the KDE desktop environment on Linux. If you are a KDE/Plasma user, you will need to install the separate
stl-thumb-kde
package.
- Under the hood, stl-thumb has been restructured as a library. This allows you to use it directly inside of any C/C++ or Rust program. Here is an example.
v0.3.1
I think this is a pretty cool update.
- On Windows, now it uses your system's color scheme instead of the default blue.
Note: Your existing icons will not be updated to the new colors automatically. Use the disk cleanup tool to clear the thumbnail cache and your icons will be regenerated.
- Added CLI option to set the background color.
- Optimizations.
v0.3.0
- Added option to choose an image format.
- Added option to choose the colors of the model.
- Workaround for issue with Mesa on Arch, which was causing blank images.
- Fixed Debian package dependencies.
v0.2.0
- Made compatible with Gnome Files (Nautilus).
- Enabled true headless rendering and try to use it whenever possible. Fall back to a normal context with a hidden window if it doesn't work.
v0.1.1
Changes
- Backported shaders to GLSL 1.20 - Allows support for very old GPUs.
- Updated stl_io to version 0.3.7 - Fixes reading ASCII STL files with Windows style line endings
- Updated glium
Initial Release v0.1.0
First release! Yay!