A collection of old Daggerfall editing utilities. Contact Dave at [email protected] for more information.
These utilities were written for Turbo C++ in DOS in the 1990s and are provided as is. They will most likely not compile/run on modern Windows compilers without modification.
A brief description of each utility/folder is below. Most utilities have thir own TXT file with more information/details.
Common - Common code used by many of the utilities
DagBook - Edit book files in Arena2/Books/
DagMidi - Attempts to extract MIDI files
DagMon - Attempt to read data in Monster.Bsa
DagPic - Load, edit, and convert game images
DagRefl - Edit the monster reflex setting
DefEdit - Edit Magic.def for magical items/artifacts
DFArtMod - Create unique items and artifacts
DFBsa - Code for BSA files packing/unpacking
DFClassEd - Class data file editor
DFGuild - Load/show all guild data from a save file
DFItem - Edit items contained in a Daggerfall save game
DFPal - Palette editor
DFQEDit - Quest editor
DFSkills - Modifies FALL.EXE to allow skills and attributes to exceed 100
DFSpells - Edits the ARENA2\SPELLS.STD file
DFText - Edits the Arena2\TEXT.RSC file containing most game texts
DFThief - Edits a save game to join the Thieves Guild or Dark Brotherhood after being expelled
DFWagon - Changes the maximum weight limit of the wagon
FDagger - Permits running of the Andyfall mod without a CD.