A collection of systems and macros for Twine.
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Updated
Aug 9, 2024 - JavaScript
A collection of systems and macros for Twine.
Universal Inventory System (UInv) for Twine 2 / SugarCube 2
Collection of SugarCube 2 macros and goodies
Twine2 is a great tool for beginners to make games, but there aren't customization options out of the box, and the way to use CSS is not well documented. This template is a well-commented basic reset that allows you to make your game look unique without knowing too much about CSS.
An inventory system for Twine 2/SugarCube 2.
A bunch of random mostly self-contained modules and macros for SugarCube 2, in Twee format
Text Adventure Command Input macro for SugarCube 2 and Twine. A sort of simple Twine parser.
Twine related works: tools and stories. Running examples and other: https://kronwiz.github.io/twineworks
A starter template for a modern Twine development workflow
A SugarCube2 modification for scrolling passage navigation
A debug tool for SugarCube v2, to be used primarily with Twee Compilers. Displays a list of all story variables, and allows editing their current values.
TypeScript definitions for the SugarCube Twine format
An RPG functionality library for Twine's SugarCube format.
A Vim syntax highlighter for Twee/Twine's SugarCube 2 format.
Syntax-highlighting for Sugarcube 2.0 in Notepad++
My Interactive Fiction attempt during Ludum Dare 49 - themed "Unstable"
Detective/crime interactive fiction piece, created during Ludum Dare 50.
Orientation and Mobility, a Twine (Twee/Sugarcube2) game about adapting to vision loss.
A development server that allows you to break down a Twine project into individual passage files, make changes, and view them in real-time.
Add a description, image, and links to the sugarcube2 topic page so that developers can more easily learn about it.
To associate your repository with the sugarcube2 topic, visit your repo's landing page and select "manage topics."