NativeLib is a plugin management system for Godot engine.
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Updated
Jul 15, 2021 - GDScript
NativeLib is a plugin management system for Godot engine.
AnimationPlayer SpriteFrames Helper allows for an easier addition of SpriteFrames animations into the timeline of an Animation.
Collection of random GodotEngine addons (updated and tested with version 3.x)
LDtk importer for Godot (mono)
Camera transition is a simple solution to transition seamlessly between multiple cameras in both 2D and 3D.
🔐 Store and consume environment variables for your Godot project inside a .env file
Tilemap Merger is TileMap editor addon for Godot 4.
A tool to automatically create materials based on a selection of texture files
A Godot Editor panel to save text and quickly copy it to clipboard
A Godot editor addon to batch-modify material assets.
A Godot addon that adds a trackball camera node without gimbal lock.
An addon for managing out of band addons in Godot 4.2+
Godot C++ library for optimized bullets performance
Godot Engine plugin to allow Editor File System to dock at the bottom panel.
Godot Engine plugin to Add preset for Node Pivot offset / center point
Godot Engine Plugin to extend Script Editor Features
Several Godot Engine plugins packed into a GDExtension
A collection of pure GDScript addons for Godot
An upgraded Godot plugin API class.
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