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Merge pull request #678 from tiltedphoques/dev
V1.6.6
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Original file line number | Diff line number | Diff line change |
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#include <imgui.h> | ||
#include <inttypes.h> | ||
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void DebugService::DrawDragonSpawnerView() | ||
{ | ||
#if TP_SKYRIM64 | ||
ImGui::Begin("Dragon spawner"); | ||
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if (ImGui::CollapsingHeader("Dragons (level 10)")) | ||
{ | ||
if (ImGui::Button("Brown (fire)")) | ||
{ | ||
Actor::Spawn(0x1CA03); | ||
} | ||
if (ImGui::Button("Brown (frost)")) | ||
{ | ||
Actor::Spawn(0xF80FA); | ||
} | ||
if (ImGui::Button("White (frost)")) | ||
{ | ||
Actor::Spawn(0x8BC7F); | ||
} | ||
if (ImGui::Button("Bronze (frost)")) | ||
{ | ||
Actor::Spawn(0x8BC7E); | ||
} | ||
} | ||
|
||
if (ImGui::CollapsingHeader("Blood dragons (level 20)")) | ||
{ | ||
if (ImGui::Button("Blood (fire)")) | ||
{ | ||
Actor::Spawn(0xF80FD); | ||
} | ||
if (ImGui::Button("Blood (frost)")) | ||
{ | ||
Actor::Spawn(0xF77F8); | ||
} | ||
} | ||
|
||
if (ImGui::CollapsingHeader("Frost dragons (level 27-35)")) | ||
{ | ||
if (ImGui::Button("Frost")) | ||
{ | ||
Actor::Spawn(0x351C3); | ||
} | ||
} | ||
|
||
if (ImGui::CollapsingHeader("Elder dragons (level 36-44)")) | ||
{ | ||
if (ImGui::Button("Elder (fire)")) | ||
{ | ||
Actor::Spawn(0xF811B); | ||
} | ||
if (ImGui::Button("Elder (frost)")) | ||
{ | ||
Actor::Spawn(0xF811A); | ||
} | ||
} | ||
|
||
if (ImGui::CollapsingHeader("Ancient dragons (level 45-54)")) | ||
{ | ||
if (ImGui::Button("Ancient (fire)")) | ||
{ | ||
Actor::Spawn(0xF811C); | ||
} | ||
if (ImGui::Button("Ancient (frost)")) | ||
{ | ||
Actor::Spawn(0xF811E); | ||
} | ||
} | ||
|
||
if (ImGui::CollapsingHeader("Serpentine dragons (level 55-58)")) | ||
{ | ||
if (ImGui::Button("Serpentine (fire)")) | ||
{ | ||
Actor::Spawn(0x04036134); | ||
} | ||
if (ImGui::Button("Serpentine (frost)")) | ||
{ | ||
Actor::Spawn(0x04036133); | ||
} | ||
} | ||
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||
if (ImGui::CollapsingHeader("Revered dragons (level 62)")) | ||
{ | ||
if (ImGui::Button("Revered (fire)")) | ||
{ | ||
Actor::Spawn(0x02008431); | ||
} | ||
} | ||
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||
if (ImGui::CollapsingHeader("Legendary dragons (level 75)")) | ||
{ | ||
if (ImGui::Button("Legendary (fire)")) | ||
{ | ||
Actor::Spawn(0x0200C5F5); | ||
} | ||
if (ImGui::Button("Legendary (frost)")) | ||
{ | ||
Actor::Spawn(0x0200C5FD); | ||
} | ||
} | ||
|
||
if (ImGui::CollapsingHeader("Skeletal dragons (warning: very scary)")) | ||
{ | ||
if (ImGui::Button("Skeletal (frost)")) | ||
{ | ||
Actor::Spawn(0x9192C); | ||
} | ||
} | ||
|
||
ImGui::End(); | ||
#endif | ||
} |
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