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This repository has been archived by the owner on Aug 23, 2023. It is now read-only.

Aether.Physics2D v1.0

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@nkast nkast released this 14 Sep 14:51
· 286 commits to master since this release

Aether.Physics2D is a 2D physics Engine for MonoGame.

It's based on a fork of Farseer Physics 3.5/Box2D (https://farseerphysics.codeplex.com)

In this Release:

  • Bug fixes
  • Validation checks
  • Performance improvements
  • Parameterless constructors for World(),Body()
  • Reusable Bodies, (see: BodyPoolTest)
  • Thread friendly (You can initialize/run the engine from different threads)
  • Use custom World/View/Projection in DebugView