This repository has been archived by the owner on Aug 23, 2023. It is now read-only.
Aether.Physics2D v1.0
Aether.Physics2D is a 2D physics Engine for MonoGame.
It's based on a fork of Farseer Physics 3.5/Box2D (https://farseerphysics.codeplex.com)
In this Release:
- Bug fixes
- Validation checks
- Performance improvements
- Parameterless constructors for World(),Body()
- Reusable Bodies, (see: BodyPoolTest)
- Thread friendly (You can initialize/run the engine from different threads)
- Use custom World/View/Projection in DebugView