This repository contains the full source code to the Atomic Game Engine Runtime, Atomic Editor, and other tools. The Atomic Game Engine is a cross platform engine with support for the Windows, OSX, Android, iOS, Linux, and WebGL platforms. Games and applications can be written in C#, JavaScript, TypeScript, and C++.
The Atomic Game Engine source code is released under the permissive MIT license. Please see LICENSE.md for complete licensing information.
The Atomic Game Engine has rolling build milestones at roughly 2 week intervals. The issue schedule can be found in the numbered Atomic Build milestones. If an issue is unassigned, no one has claimed it for that build. Please leave a comment in the issue if you are interested in working on it.
Atomic Q&A: https://qa.atomicgameengine.com/
Facebook Group: https://www.facebook.com/groups/AtomicGameEngine/
Atomic Backers: Please see BACKERS.md for a list of contributors to the Atomic Development Fund
They are over here: Javascript Examples
Please see Building the Atomic Editor from Source for Visual Studio 2015, XCode, and QtCreator build instructions.