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The Dæmon game engine.

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#Daemon#

This repository contains the engine of the game Unvanquished. See below for build and launch instructions.

##Dependencies##

zlib, libgmp, libnettle, libcurl, SDL2, GLEW, libpng, libjpeg ≥ 8, libwebp ≥ 0.2.0, Freetype, OpenAL, libogg, libvorbis, libtheora, libopus, libopusfile

####Buildtime####

cmake

####Optional####

ncurses, libGeoIP

##Build Instructions##

Instead of make, you can use make -jN where N is your number of CPU cores to speed up compilation.

###Visual Studio###

  1. Run CMake.
  2. Choose your compiler.
  3. Open Daemon.sln and compile.

###Linux, Mac OS X, MSYS###

  1. mkdir build && cd build
  2. cmake ..
  3. make

###Linux cross-compile to Windows###

  1. mkdir build && cd build
  2. cmake -DCMAKE_TOOLCHAIN_FILE=../cmake/cross-toolchain-mingw32.cmake ..¹
  3. make

¹ Use cross-toolchain-mingw64.cmake for a Win64 build.

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The Dæmon game engine.

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License

BSD-3-Clause, Unknown licenses found

Licenses found

BSD-3-Clause
LICENSE.txt
Unknown
COPYING.txt

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  • C++ 74.7%
  • C 19.3%
  • GLSL 3.6%
  • CMake 1.8%
  • Shell 0.3%
  • Python 0.2%
  • Objective-C 0.1%