This is a simple project to run a continuous game of life simulation using Crystal and OpenGL. The goal is to get a simulation running whereby the game of life conditions meet the SmoothLife rules for continuous GoL simulation: https://www.youtube.com/watch?v=iyTIXRhjXII.
Binaries are not provided, to build and run from source:
- Install SFML
- Run
shards install
- Run
crystal run src/gol.cr
Send a PR if you have ideas.
- Fork it ( https://github.com/[your-github-name]/crystal-gol/fork )
- Create your feature branch (git checkout -b my-new-feature)
- Commit your changes (git commit -am 'Add some feature')
- Push to the branch (git push origin my-new-feature)
- Create a new Pull Request
- sidfarkus Ron Warholic - creator, maintainer