Version v2.7.0 of the Houdini-Niagara Plugin for UE5.4
To install the plugin, copy the HoudiniNiagara folder, either:
to the "Plugins\FX" folder of your Unreal project folder.
to the "Engine\Plugins\FX" folder of your Unreal engine folder.
Binaries are included for the plugin for UE5.4 and 5.3 on Windows.
Changes:
- Re-imported the example P_on_surface Point cache, as it seems it was corrupted in recent versions.
- Fixed an issue that caused particle count to drastically increase when multiple instances of a Houdini niagara emitter were placed in the world.
- Optimized some functions to use a binary search instead of a linear search.
This will drastically improve performance when using "lengthy" point caches. - Added binary search to the CPU and GPU versions of the following functions:
GetSampleIndexesForPointAtTime, GetPointIDsToSpawnAtTime, GetLastSampleIndexAtTime.