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docs(WelcomeScreen): Explain the loading exception (#351)
People were asking what to do when the mod fails to load, so I explained it some more in this change. The reasonings behind the changes are explained in the commit messages. The change that _might_ break the popup is the removal of `gui.allocator = RectAllocator.LeftAlign;` in 02170b9. I tested the resulting popup, so it's unlikely that it would break as the error-window size is constant, from what I understand. This PR closes #342.
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