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A simple fully working websocket-server in Python with no external dependencies

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Websocket Server

CircleCI PyPI version

A minimal Websockets Server in Python with no external dependencies.

  • Python3.6+
  • Clean simple API
  • Multiple clients
  • No dependencies

Notice that this implementation does not support the more advanced features like multithreading etc. The project is focused mainly on making it easy to run a websocket server for prototyping, testing or for making a GUI for your application.

Installation

Install with pip

pip install websocket-server

For coding details have a look at the server.py example and the API.

Usage

You can get a feel of how to use the websocket server by running

python server.py

Then just open client.html in your browser and you should be able to send and receive messages.

Testing

Run all tests

pytest

API

The API is simply methods and properties of the WebsocketServer class.

WebsocketServer

The WebsocketServer can be initialized with the below parameters.

port - The port clients will need to connect to.

host - By default the 127.0.0.1 is used which allows connections only from the current machine. If you wish to allow all network machines to connect, you need to pass 0.0.0.0 as hostname.

loglevel - logging level to print. By default WARNING is used. You can use logging.DEBUG or logging.INFO for more verbose output.

key - If using SSL, this is the path to the key.

cert - If using SSL, this is the path to the certificate.

Properties

Property Description
clients A list of client

Methods

Method Description Takes Gives
run_forever() Runs server until shutdown_gracefully or shutdown_abruptly are called. threaded: run server on its own thread if True None
set_fn_new_client() Sets a callback function that will be called for every new client connecting to us function None
set_fn_client_left() Sets a callback function that will be called for every client disconnecting from us function None
set_fn_message_received() Sets a callback function that will be called when a client sends a message function None
send_message() Sends a message to a specific client. The message is a simple string. client, message None
send_message_to_all() Sends a message to all connected clients. The message is a simple string. message None
shutdown_gracefully() Shutdown server by sending a websocket CLOSE handshake to all connected clients. None None
shutdown_abruptly() Shutdown server without sending any websocket CLOSE handshake. None None

Callback functions

Set by Description Parameters
set_fn_new_client() Called for every new client connecting to us client, server
set_fn_client_left() Called for every client disconnecting from us client, server
set_fn_message_received() Called when a client sends a message client, server, message

The client passed to the callback is the client that left, sent the message, etc. The server might not have any use to use. However it is passed in case you want to send messages to clients.

Example:

import logging
from websocket_server import WebsocketServer

def new_client(client, server):
	server.send_message_to_all("Hey all, a new client has joined us")

server = WebsocketServer(host='127.0.0.1', port=13254, loglevel=logging.INFO)
server.set_fn_new_client(new_client)
server.run_forever()

Example (SSL):

import logging
from websocket_server import WebsocketServer

def new_client(client, server):
	server.send_message_to_all("Hey all, a new client has joined us")

server = WebsocketServer(host='127.0.0.1', port=13254, loglevel=logging.INFO, key="key.pem", cert="cert.pem")
server.set_fn_new_client(new_client)
server.run_forever()

Client

Client is just a dictionary passed along methods.

{
	'id'      : client_id,
	'handler' : client_handler,
	'address' : (addr, port)
}

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