A tank game similar to NES era games written in Allegro 5.0.10
So don't expect anything playable yet... I mean, we are not even in alpha, not even prototype.
Well...
- Finding good foundation libraries so I dont reinvent the wheel again.
- Sketching Core game systems and interactions between libraries.
- Investigating a little about AI and game implementations of it (very VERY tedious)
- Enyoing a good read of game programming patterns.
- Testing colors and styles so THEN start doing some artwork.
- Having a life apart of this...
- You get the idea