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OGRE DEPENDENCIES SOURCE PACKAGE ================================== This package is provided as a quick route to compile the core dependencies of OGRE (http://www.ogre3d.org) on most supported platforms. For a list of the included libraries and their versions, see versions.txt COMPILATION ============= You need CMake (http://www.cmake.org). In a console, type: > cd /path/to/ogredeps > mkdir build > cd build > cmake .. > make > make install If you are on a Windows system or prefer graphical interfaces, launch cmake-gui instead. Enter as the source code path the path where you extracted ogredeps (i.e. where this readme resides). Select any directory to build the binaries. Hit 'Configure', choose your compiler set and click Ok. Click 'Generate' twice. CMake will generate a set of project files for your IDE (e.g. Visual Studio or XCode) in the chosen build directory. Open them, compile the target 'BUILD_ALL'. Also build the target 'install'. USAGE ======= When compilation was successful and the install target was built, you should find a new directory 'ogredeps' in your build path. This contains the final include and lib files needed. Copy it to your Ogre source or build directory, then rerun CMake for your Ogre build. It should pick up the dependencies automatically.
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Patched dependencies for build Ogre3d over RAD Studio (Borland bcc32) compiler
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