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LearningBlender

Going through tutorials to learn blender

cheats

  • g - "grab" to translate

  • g->x - "grab" and translate in x direction

  • g->y - "grab" and translate in y direction

  • g->z - "grab" and translate in z direction

  • r - "rotate"

  • alt+g - remove "grab".. 0 out translations

  • alt+r - remove "rotate"

  • selections

    • 1 - vertices
    • 2 - edges
      • alt+left click will select "edge loops"
    • 3 - faces
    • a - select entire object being edited
  • line select: first, have a vertex selected. then select another vertex while holding cmd and it will select all vertices between them in the sortest path

  • num pad

    • 5 - change between perspective and orthographic
    • 1 - front view (-y)
    • 3 - side view (+x)
    • 7 - top view (+z)
    • cmd+4 - step viewport left
    • cmd+2 - step viewport down
    • cmd+6 - step viewport right
    • cmd+8 - step viewport up
  • working with faces

    • e - "extrude".. basically, make another box that comes off of the current face
    • i - "inset".. basically, splits the current face to have another inside
    • i->b "inset on boundry".. splits the current face but on the boundry
  • beveling edge: go to edge mode, cmd+b and slide. mouse wheel up for more splits

  • beveling vertex: got to vertex mode, cmd+shift+b and slide.

  • cutting: cmd+r (loop cut). This will try to cut down the middle of quads that loop around a model

    • increase cuts with scroll wheel
    • left click to set once desired amount of cuts
    • right click to have no movement on lines, or move mouse around and left click once in desired place
  • cmd+x - disolve selected, without destroying the mesh

  • alt+z - toggle x-ray mode

  • shift+d - duplicate object

  • shift+MMB - pan viewport

  • cmd+l - link objects. this allows you to link different modifier/attributes between objects

  • k for knife tool.

  • j for joining vertices

  • joining objects:

    • select all objects to join
    • ensure there is an "active" object (highlighted in yellow). this will be the object everything will join to
    • cmd+j: this is the join command
  • randomizing

    • select vertices you want to randomize
    • in edit mode
    • select "Mesh" drop down
    • select "Transform" option
    • select "Randomize"
  • deforming objects

    • these are ways to can transform and entire object
  • render movie basics

    • go to output in properties window
    • output section
    • set output location
    • File Format = FFmpeg Video
    • in Encoding section, Container = MPEG-4
    • in Video section, Output Qualityy = Perceptually Lossless, Encoding Speed = Slowest
    • cmd+F12
  • cmd+p to parent one object to another

  • inverse kenimetics

    • make a target and pole bone that do not deform, are not parented, and are:
      • "pole" is where the IK will be pulled to
      • "target" is the end? I think? put this on the last bone of IK
    • on the ending bone that deforms, add the IK modifier on the bone
  • attaching bones to mesh

    • for entire mesh: select the mesh to attach, then the armature, then cmd+p and parent with automatic weights
    • for single bone: go into edit mode and select just the single bone you need to attach. Then, object mode, select the mesh and then the armeture, and press cmd+p, but select "bone". blender will remember the bone that is last selected.
  • to paint weights on the mesh for armetures, first select the armeture, then the mesh to paint, then go into "weight paint" mode

    • alt+click will allow you to select different bones

01-LowPolySword

https://www.youtube.com/watch?v=lgJaWqIYeKM

02-LowPolyWell

https://www.youtube.com/playlist?list=PLn3ukorJv4vvMwZPLzlajVII2zJd-_BM-

the hdri is from https://polyhaven.com/a/table_mountain_2_puresky

poly haven is a fantastic resource

03-LightHouse

following a tutorial from https://www.gamedev.tv/courses/complete-blender-creator

04-ModularDungeon

following a tutorial from https://www.gamedev.tv/courses/complete-blender-creator

05-ModularDungeon

following a tutorial from https://www.gamedev.tv/courses/complete-blender-creator

06-AnimationBasics

face movie from: https://www.pexels.com/video/abstract-video-4990242/

following a tutorial from https://www.gamedev.tv/courses/complete-blender-creator

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