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Fixes wrong sending of the weaponmodel body group #1009

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ShadowsAdi
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@dystopm
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dystopm commented Sep 2, 2024

Can you add a description of why is actually sending a wrong value? Just curious, I always knew that weapons can change their body values, some edited clients allows hands changing (like in the case of CSO weapon models)

@fl0werD
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fl0werD commented Sep 2, 2024

It's view model body. If I was on T team with C4 and custom view model with 2 bodies, then I will be hold custom view model with second body with this PR.

And also it broke prediction.

@dystopm
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dystopm commented Sep 2, 2024

It's view model body. If I was on T team with C4 and custom view model with 2 bodies, then I will be hold custom view model with second body with this PR.

And also it broke prediction.

That's why I asked that also, because player body differs from weapon body value. There's something unknown in this modification.

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@ShadowsAdi
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So you're saying that setting the animation based on the weapon's body is better, the expected behaviour, than sending the player's body group without breaking the client prediction?

@ShadowsAdi ShadowsAdi closed this Sep 24, 2024
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4 participants