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Spelling correction index.md #809

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2 changes: 1 addition & 1 deletion reactiveui/index.md
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Expand Up @@ -62,7 +62,7 @@ _layout: landing
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<h3 class="branding-subheader">Scalable & Testable</h3>
<p>ReactiveUI <a href="https://ericsink.com/entries/dont_use_rxui.html">copes gracefully as your application gets more complicated</a> because of the Sytem.Reactive base <a href="http://introtorx.com/Content/v1.0.10621.0/01_WhyRx.html#WhyRx" target="_blank">(See the Introduction to Rx to learn more)</a> on which ReactiveUI is built upon. These building blocks are particularly adept at expressing the relationship between a group of things that are changing. ReactiveUI is essentially a collection of extension methods that make expressing intention more convenient when implementing user interfaces.
<p>ReactiveUI <a href="https://ericsink.com/entries/dont_use_rxui.html">copes gracefully as your application gets more complicated</a> because of the System.Reactive base <a href="http://introtorx.com/Content/v1.0.10621.0/01_WhyRx.html#WhyRx" target="_blank">(See the Introduction to Rx to learn more)</a> on which ReactiveUI is built upon. These building blocks are particularly adept at expressing the relationship between a group of things that are changing. ReactiveUI is essentially a collection of extension methods that make expressing intention more convenient when implementing user interfaces.
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<p>Waiting 3 seconds after receiving user input before instigating a request? Don't write a test that waits for 3 seconds - control time! Fast-forward 2.9 seconds, assert the request hasn't been sent, fast-forward another 0.1 seconds, and assert that it has. The functional idioms inherent in reactive programming lead to many other benefits including greater ease in testing your code &amp; you will be able to assert the correctness of features and aspects of your application that you thought were impossible to test.</p>
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