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Finalize 1.99.8.0.0 release #444
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…adder() because std::strncpy() may not null-terimate the destination string
… instead of connected packet in handle_bnet_packet()
…ail address in _client_setemailreply()
…d 'emailverification' to 'sql_tables'
…fore returning NULL in anongame_gameresult_parse()
Bugfix/450
This fixes an out-of-bounds access when recv() writes exactly 256 bytes into 'mybuf' and the subsequent code accesses or writes to the byte following the end of the 'mybuf' array.
Add Docker support
…ame stat strings.
Previously, the game speed code assumed that WC2 game speeds worked exactly like SC game speeds did. This commit recognizes 2 additional game speeds, "Even Slower" and "Even Faster".
…ore logging those values with eventlog() in both _client_authreq1() and _client_progident()
Upgrade d2dbs to use PvPGN's fdwatch networking API
D2GS 1.13c Incorporation
It's 5 months now :( is this pull request still being active? |
Signed-off-by: Dmitry Smirnov <[email protected]>
Please do not commit common third party libraries like zlib, which is already shipped by all major GNU+Linux distributions. See also https://wiki.debian.org/UpstreamGuide specifically "No inclusion of third party code" section (but not limited to). Thanks. |
codespell: spelling corrections (to "develop" branch)
These libraries were committed to facilitate easier compilation on Windows platforms where easy to use package managers do not exist. Though, now that I'm checking the CMake code, I see that the condition for including the committed zlib is not guarded by the |
…try to send an ERR_UNKNOWNCOMMAND message that is too long. Also add logging when receiving an unrecognized command from a client that has not yet logged in.
…PL_NAMREPLY messages weren't correctly separating users by a single whitespace. #461
…ts version, 1.13c.
Fix server listing for Renegade
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