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box64 (0.2.6) unstable; urgency=low | ||
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* X64Libs: Updated libstdc++ & libgcc_s | ||
* X64Libs: Use x86_64 vrsion of libunwind (it's needed by wine) | ||
* Dynarec: More opcodes on ARM64 & RV64 | ||
* Dynarec: Fixed some flags propagation issues inside blocks | ||
* Dynarec: Improved Strong Memory Model emulation, introducing a 3rd level | ||
* Dynarec: ARM64: reworked shift and bit opcodes flags handling | ||
* Dynarec: RV64: Many fixes, making Wow64 apps running | ||
* Dynarec: ARM64: Added support for SSE4.2 (with CRC32 if supported by CPU) | ||
* Dynarec: ARM64: Added support for SHA (with hardware support if CPU allows it) | ||
* Dynarec: ARM64: The CALLRET optimisation has been improved and is now default | ||
* CPU: Remoworked how INT, priviliged opcodes and teh Trace flags works | ||
* CPU: Added full support for SSE4.2 | ||
* CPU: Added full support for SHA extension | ||
* ElfLoader: rework how elf memory is handled | ||
* Emulation: Added some more syscalls | ||
* Emulation: Better handling of Signal (also handling SIGMAX correctly) | ||
* Emulation: Better support for POKEUSER/PEEKUSER (helps Windows Unity games) | ||
* Wrapping: More libs and some fixes in function wrapping (gtk3, vulkan...) | ||
* Wrapping: Removed faked libunwind wrapping | ||
* Hardware: Added more profile, with support ADLink Ampere Altra, Qualcomm 8Gen3, and Pi5 machines | ||
* OS: Added profile to build for Android and Termux. | ||
* OS: New option to use mold for a high speed link | ||
* => More hadware support, more functions wrapped for an improve compatibity | ||
* => More CPU extension, with ARM64 hardware support when possible, and improved CALLRET optimisation for an improved speed of emulation | ||
* => Some work also to reduce the memory footprint | ||
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-- Sebastien Chevalier <[email protected]> Thu, 15 Dec 2023 17:30:33 -0100 | ||
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box64 (0.2.4) unstable; urgency=low | ||
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* Added Dynarec for RISC-V | ||
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