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box64 (0.2.8) unstable; urgency=low | ||
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* Wrapping: More libs and function wrapping (gtk3, vulkan...) | ||
* Reworked X11 Callback handling, for better stability | ||
* Reworked exit and the load/unload of libs and symbol resolution | ||
* Some more profiles in box64rc | ||
* Better way to rename executable (including wine ones) so driver like mesa can apply the correct profile | ||
* Reworked memory managment in the Dynarec, limiting amount of dynamic allocation | ||
* Improved memory tracking and managment. Also introduce BOX64_MMAP32 to force 32bits compatible mmap for external libs (like mesa) | ||
* => Allow Vulkan drvier on Wine/WOW64 games to allocate 32bits compatible memory, allowing dxvk on 32bits. | ||
* Reworked memory managment in the Dynarec, limiting amount of dynamic allocation | ||
* Lots of improvments in x87 handling (virtual stack, rounding, ffree, etc.) | ||
* => should improve games stability | ||
* Dynarec: ARM64 some opcodes optimisation, especialy shift and rotation ones | ||
* Dynarec: RV64 lots of opcoded added. | ||
* => Some games on linux now have a good speed. Game on Wine are still a bit slow, and dxvk still have issues | ||
* Dynarec: Added Loogarch backend! Note that Loongarch are 16K pagesize platform by default. | ||
* => Linux games are running, and with good speed, especialy on 3A6000 platforms. Games on Wine are not working yet due to 16k pagesize limitation | ||
* Dynarec: Better handling of large block in the dynarec | ||
* Dynarec: Lots of improvments and fixes to BOX86_DYNAREC_CALLRET optimisation. | ||
* => It can be used on more software now, and combine with BOX64_DYNAREC_BOGBLOCKS 2 or 3 can gives some good speed boosts. | ||
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-- Sebastien Chevalier <[email protected]> Thu, 31 May 2024 17:30:33 -0100 | ||
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box64 (0.2.6) unstable; urgency=low | ||
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* X64Libs: Updated libstdc++ & libgcc_s | ||
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