Add arm64 simulator target to iOS builds #37
Workflow file for this run
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name: CI | |
on: | |
create: # when tags are created | |
push: | |
branches: [ master ] | |
pull_request: | |
branches: [ master ] | |
jobs: | |
native_builds: | |
runs-on: ${{ matrix.os }} | |
strategy: | |
fail-fast: false | |
matrix: | |
include: | |
- os: windows-latest | |
build_args: release win-x64 | |
build_target: win-x64 | |
artifact_name: build\Release\win-x64\libveldrid-spirv.dll | |
- os: windows-latest | |
build_args: Release win-x86 | |
build_target: win-x86 | |
artifact_name: build\Release\win-x86\libveldrid-spirv.dll | |
- os: windows-latest | |
build_args: release android arm64-v8a --android-ndk '%ANDROID_NDK_HOME%' | |
build_target: android-arm64-v8a | |
artifact_name: build\Release\android-arm64-v8a\libveldrid-spirv.so | |
- os: windows-latest | |
build_args: release android x86_64 --android-ndk '%ANDROID_NDK_HOME%' | |
build_target: android-x86_64 | |
artifact_name: build\Release\android-x86_64\libveldrid-spirv.so | |
- os: windows-latest | |
build_args: release android armeabi-v7a --android-ndk '%ANDROID_NDK_HOME%' | |
build_target: android-armeabi-v7a | |
artifact_name: build\Release\android-armeabi-v7a\libveldrid-spirv.so | |
- os: ubuntu-20.04 | |
build_args: release linux-x64 | |
build_target: linux-x64 | |
artifact_name: build/Release/linux-x64/libveldrid-spirv.so | |
- os: macos-11 | |
build_args: release osx 'arm64;x86_64' | |
build_target: osx | |
artifact_name: build/Release/osx/libveldrid-spirv.dylib | |
- os: macos-latest | |
build_args: release ios | |
build_target: ios | |
artifact_name: build/Release/ios/veldrid-spirv.xcframework.zip | |
name: ${{ matrix.build_target }} Native Build | |
steps: | |
- uses: actions/checkout@v2 | |
with: | |
fetch-depth: 0 | |
- name: Get Submodules | |
run: git submodule update --init --recursive | |
- name: Sync Third Party | |
run: | | |
if [ "$RUNNER_OS" == "Windows" ]; then | |
./ext/sync-shaderc.cmd | |
else | |
./ext/sync-shaderc.sh | |
fi | |
shell: bash | |
- name: Build ${{ matrix.build_target }} Native Library | |
run: | | |
if [ "$RUNNER_OS" == "Windows" ]; then | |
./build-native.cmd ${{ matrix.build_args }} | |
else | |
./build-native.sh ${{ matrix.build_args }} | |
fi | |
shell: bash | |
- name: Compress iOS Framework For Upload | |
if: ${{ matrix.build_target == 'ios' }} | |
run: | | |
cp -r build/Release/ios/veldrid-spirv.xcframework ./ | |
zip -r ${{ matrix.artifact_name }} veldrid-spirv.xcframework | |
# We can only run per-platform tests on 64-bit architectures | |
# https://github.com/actions/setup-dotnet/issues/72 | |
- name: Install .NET | |
if: ${{ matrix.build_target == 'win-x64' || matrix.build_target == 'osx' || matrix.build_target == 'linux-x64' }} | |
uses: actions/setup-dotnet@v1 | |
with: | |
dotnet-version: 6.0.x | |
- name: Restore Dependencies | |
if: ${{ matrix.build_target == 'win-x64' || matrix.build_target == 'osx' || matrix.build_target == 'linux-x64' }} | |
run: dotnet restore src | |
- name: Run Tests | |
if: ${{ matrix.build_target == 'win-x64' || matrix.build_target == 'osx' || matrix.build_target == 'linux-x64' }} | |
run: dotnet run -p src/Veldrid.SPIRV.Tests/Veldrid.SPIRV.Tests.csproj -c Release --no-restore | |
- name: Upload ${{ matrix.build_target }} Native Library | |
uses: actions/upload-artifact@v2 | |
with: | |
name: ${{ matrix.build_target }} | |
path: ${{ matrix.artifact_name }} | |
if-no-files-found: error | |
managed_build: | |
runs-on: windows-latest | |
needs: native_builds | |
steps: | |
- uses: actions/checkout@v2 | |
with: | |
fetch-depth: 0 | |
- name: Download win-x64 | |
uses: actions/download-artifact@v2 | |
with: | |
name: win-x64 | |
path: build/Release/win-x64 | |
- name: Download win-x86 | |
uses: actions/download-artifact@v2 | |
with: | |
name: win-x86 | |
path: build/Release/win-x86 | |
- name: Download android-arm64-v8a | |
uses: actions/download-artifact@v2 | |
with: | |
name: android-arm64-v8a | |
path: build/Release/android-arm64-v8a | |
- name: Download android-x86_64 | |
uses: actions/download-artifact@v2 | |
with: | |
name: android-x86_64 | |
path: build/Release/android-x86_64 | |
- name: Download android-armeabi-v7a | |
uses: actions/download-artifact@v2 | |
with: | |
name: android-armeabi-v7a | |
path: build/Release/android-armeabi-v7a | |
- name: Download linux-x64 | |
uses: actions/download-artifact@v2 | |
with: | |
name: linux-x64 | |
path: build/Release/linux-x64 | |
- name: Download osx | |
uses: actions/download-artifact@v2 | |
with: | |
name: osx | |
path: build/Release/osx | |
- name: Download ios | |
uses: actions/download-artifact@v2 | |
with: | |
name: ios | |
path: build/Release/ios | |
- name: Uncompress iOS Framework | |
run: | | |
unzip -qq build/Release/ios/veldrid-spirv.xcframework.zip -d build/Release/ios | |
rm build/Release/ios/veldrid-spirv.xcframework.zip | |
- name: Install .NET | |
uses: actions/setup-dotnet@v1 | |
with: | |
dotnet-version: 6.0.x | |
- name: Restore Dependencies | |
run: dotnet restore src | |
- name: Build NuGet Package | |
run: dotnet pack src/Veldrid.SPIRV -c Release --no-restore | |
- name: Upload NuGet Package | |
uses: actions/upload-artifact@v2 | |
with: | |
name: nuget_package | |
path: bin\Packages\Release\*.nupkg | |
if-no-files-found: error | |
- name: Publish to nuget.org | |
if: startsWith(github.ref, 'refs/tags/') | |
run: dotnet nuget push bin\Packages\Release\*.nupkg -s https://api.nuget.org/v3/index.json --api-key ${{secrets.NUGET_API_KEY}} | |