Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Complete Beatmapping/Lead-in #8983

Merged
merged 7 commits into from
Mar 22, 2023
Merged
Show file tree
Hide file tree
Changes from 2 commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
13 changes: 9 additions & 4 deletions wiki/Beatmapping/Lead-in/en.md
Original file line number Diff line number Diff line change
@@ -1,14 +1,19 @@
---
stub: true
tags:
- leadin
- lead in
---

# Lead-in
TicClick marked this conversation as resolved.
Show resolved Hide resolved

*See also: [Offset (disambiguation)](/wiki/Disambiguation/Offset)*
*See also: [Offset](/wiki/Offset)*

The **lead-in** is a three second period of silence that is occasionally inserted at the beginning of a [beatmap](/wiki/Beatmap). This is done to give players time to react to incoming [hit objects](/wiki/Hit_object) if a creator has placed them close to the start of the song.
The **lead-in** is a period of silence inserted at the beginning of a [beatmap](/wiki/Beatmap). It is designed to give players time to react to incoming [hit objects](/wiki/Hit_object) if a [mapper](/wiki/Beatmapping) has placed them close to the start of the song.
TicClick marked this conversation as resolved.
Show resolved Hide resolved

<!-- TODO: Add links and stuff -->
## Behaviour

The minimal lead-in automatically[^automatic-note] used by osu! is 2 seconds. Custom, longer times may be used by editing the `AudioLeadIn` field of the [`.osu` file](/wiki/Client/File_formats/Osu_(file_format)), which contains the lead-in duration in milliseconds. Using custom lead-in is required by the [ranking criteria](/wiki/Ranking_Criteria#General) in case the beatmap contains a [storyboard](/wiki/Storyboard) and an epilepsy warning, which may potentially cover first hit objects.
TicClick marked this conversation as resolved.
Show resolved Hide resolved

## Notes and references

[^automatic-note]: [Forum thread by chimpalump "[resolved] Some Mania maps have excessive leadin [confirmed]", 2013-07-24](https://osu.ppy.sh/community/forums/topics/145043)
TicClick marked this conversation as resolved.
Show resolved Hide resolved
5 changes: 2 additions & 3 deletions wiki/Beatmapping/Lead-in/fr.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
---
stub: true
outdated_since: 493d88b30b27a6949753ec22554df2f78e989ef9
outdated_translation: true
tags:
- leadin
- lead in
Expand All @@ -10,5 +11,3 @@ tags:
*Voir aussi : [Offset (désambiguïsation)](/wiki/Disambiguation/Offset)*

Le **lead-in** est une période de silence de trois secondes qui est occasionnellement insérée au début d'une [beatmap](/wiki/Beatmap). Cela permet aux joueurs d'avoir le temps de réagir aux [objets](/wiki/Hit_object) qui arrivent si le créateur les a placés près du début de la musique.

<!-- TODO: Add links and stuff -->
5 changes: 2 additions & 3 deletions wiki/Beatmapping/Lead-in/id.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,6 @@
---
stub: true
outdated_since: 493d88b30b27a6949753ec22554df2f78e989ef9
outdated_translation: true
tags:
- leadin
- lead in
Expand All @@ -10,5 +11,3 @@ tags:
*Kunjungi juga: [Offset (disambiguasi)](/wiki/Disambiguation/Offset)*

**Lead-in** adalah periode silence selama tiga detik yang kadang-kadang disisipkan pada awal dari sebuah [beatmap](/wiki/Beatmap). Lead-in bertujuan untuk memberikan waktu kepada pemain untuk bereaksi saat masuk [hit object](/wiki/Hit_object) jika pembuat beatmap menempatkannya di dekat awal lagu.

<!-- TODO: Add links and stuff -->