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Remove Glossary/Loved; merge Grade with Gameplay/Grade #6649

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55 changes: 30 additions & 25 deletions wiki/Gameplay/Grade/en.md
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---
needs_cleanup: true
tags:
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- letter grade
- rank
- silver s
- sh
- xh
---

# Grade

<!-- TODO (cleanup tasks): this is missing a lead section, and a XH/X note in the taiko section -->
*For other uses, see [Rank (disambiguation)](/wiki/Disambiguation/Rank).*

**Grades** are a set of letters representing a player's performance on a given [beatmap](/wiki/Beatmap). They accompany the total [score](/wiki/Gameplay/Score) on the result screen and appear in all lists alongside scores.

From lowest to highest, the possible grades are D, C, B, A, S, and SS. Silver S and SS grades are only achievable when using the [Hidden](/wiki/Game_modifier/Hidden), [Flashlight](/wiki/Game_modifier/Flashlight), or [Fade In](/wiki/Game_modifier/Fade_In) game modifiers.

## osu!

| Grade | Condition |
| :-: | :-- |
| SS | 100% accuracy |
| S | Over 90% 300s, less than 1% 50s and no misses |
| S | Over 90% 300s, 1% or less 50s, and no misses |
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@bdach bdach Jan 4, 2022

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Could have also done "at most 1% of 50s" but this works too I guess.

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both mean exactly the same thing, although you're right in that it would look neater

| A | Over 80% 300s and no misses **OR** over 90% 300s |
| B | Over 70% 300s and no misses **OR** over 80% 300s |
| C | Over 60% 300s |
| D | Anything else |

A silver S or SS can be obtained by using the *[Hidden](/wiki/Game_modifier/Hidden)* and/or *[Flashlight](/wiki/Game_modifier/Flashlight)* mod.

## osu!taiko

| Grade | Condition |
| :-: | :-- |
| SS | 100% Accuracy. |
| S | Over 95% Accuracy (90+% GREATs, or less than 1 GOOD for every 10 notes). |
| A | Over 90% Accuracy (80+% GREATs, or less than 1 GOOD for every 5 notes). |
| B | Over 80% Accuracy (70+% GREATs, or less than 1 GOOD for every 3.33 notes). |
| SS | 100% accuracy |
| S | Over 90% GREATs and no misses |
| A | Over 80% GREATs and no misses **OR** over 90% GREATs |
| B | Over 70% GREATs and no misses **OR** over 80% GREATs |
| C | Over 60% GREATs |
| D | Any other passing score |
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## osu!catch

| Grade | Condition |
| :-: | :-- |
| SS | 100.00% Accuracy |
| S | 98.01% to 99.99% Accuracy (an 'S' rank is possible even with several misses, like in *osu!mania*). |
| A | 94.01% to 98.00% Accuracy |
| B | 90.01% to 94.00% Accuracy |
| C | 85.01% to 90.00% Accuracy |
| D | Any other accuracy under 85.00%. |

A silver S or SS can be obtained by using the *[Hidden](/wiki/Game_modifier/Hidden)* and/or *[Flashlight](/wiki/Game_modifier/Flashlight)* mod.
| SS | 100% accuracy |
| S | 98.01% to 99.99% accuracy (an S rank is possible even with several misses, like in osu!mania) |
| A | 94.01% to 98.00% accuracy |
| B | 90.01% to 94.00% accuracy |
| C | 85.01% to 90.00% accuracy |
| D | Any other accuracy under 85.00% |

## osu!mania

| Grade | Condition |
| :-: | :-- |
| SS | 100% Accuracy (only MAX and/or 300). |
| S | Over 95% Accuracy (an 'S' rank is possible even with several misses, like in *osu!catch*). |
| A | Over 90% Accuracy. |
| B | Over 80% Accuracy. |
| C | Over 70% Accuracy. |
| D | Anything else. |

It is possible to obtain SSH or SH ranks (silver S or SS) with [Hidden](/wiki/Game_modifier/Hidden)/[Fade In](/wiki/Game_modifier/Fade_In) or [Flashlight](/wiki/Game_modifier/Flashlight) mod.
| SS | 100% accuracy |
| S | Over 95% accuracy (an S rank is possible even with several misses, like in osu!catch) |
| A | Over 90% accuracy |
| B | Over 80% accuracy |
| C | Over 70% accuracy |
| D | Anything else |
3 changes: 2 additions & 1 deletion wiki/Gameplay/Grade/es.md
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---
no_native_review: true
needs_cleanup: true # see the original article
outdated: true
outdated_since: 299cc666553fbfc6d71cf11ac90a5d88f975d8e6
---

# Rangos
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14 changes: 13 additions & 1 deletion wiki/Gameplay/Grade/fr.md
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# Notes
---
outdated: true
outdated_since: 299cc666553fbfc6d71cf11ac90a5d88f975d8e6
no_native_review: true
---

# Grade

*Pour d'autres utilisations, voir [Rank (désambiguïsation)](/wiki/Disambiguation/Rank).*

Les **Grades**, dans osu!, sont un ensemble de lettres représentant la performance d'un joueur sur une [beatmap](/wiki/Beatmap) donnée. Les notes accompagnent le [score](/wiki/Score) total sur l'écran des résultats et apparaissent dans toutes les listes à côté des scores.

Du plus bas au plus haut, les grades possibles sont D, C, B, A, S, S Argenté, SS, et SS Argenté. Les notes d'argent ne peuvent être obtenues qu'en utilisant les [game modifiers](/wiki/Game_modifier) [Hidden](/wiki/Game_modifier/Hidden), [Flashlight](/wiki/Game_modifier/Flashlight), ou [Fade In](/wiki/Game_modifier/Fade_In).

## osu!

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11 changes: 9 additions & 2 deletions wiki/Gameplay/Grade/id.md
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no_native_review: true
needs_cleanup: true # see the original article
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---

# Peringkat
# Grade

*Untuk penggunaan lainnya, lihat [Rank (disambiguasi)](/wiki/Disambiguation/Rank).*

**Grade (penilaian)**, di osu!, adalah sekumpulan huruf yang mewakili performa pemain dalam memainkan [beatmap](/wiki/Beatmap). Grade menyertai total [skor](/wiki/Score) yang diperoleh di layar hasil bermain (result screen) dan muncul di semua daftar beatmap di samping skor.

Penilaian dari tingkat terendah hingga tertinggi, kemungkinan nilai yang bisa didapat antara lain D, C, B, A, S, S Silver, SS, dan SS Silver. Nilai silver hanya dapat dicapai jika menggunakan *[game modifier](/wiki/Game_modifier)* [Hidden](/wiki/Game_modifier/Hidden), [Flashlight](/wiki/Game_modifier/Flashlight), atau [Fade In](/wiki/Game_modifier/Fade_In).

## osu!

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2 changes: 1 addition & 1 deletion wiki/Grade/ja.md → wiki/Gameplay/Grade/ja.md
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- ランク
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2 changes: 1 addition & 1 deletion wiki/Gameplay/Grade/pt-br.md
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no_native_review: true
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# Graus (Níveis de Pontuação)
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2 changes: 1 addition & 1 deletion wiki/Gameplay/Grade/tr.md
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# Dereceler
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15 changes: 0 additions & 15 deletions wiki/Glossary/Loved/en.md

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15 changes: 0 additions & 15 deletions wiki/Glossary/Loved/fr.md

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1 change: 0 additions & 1 deletion wiki/Glossary/en.md
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Expand Up @@ -16,7 +16,6 @@ Index page for all articles concerning osu!-specific terms.
- [Hyperdash](Hyperdash)
- [Lead-in](Lead-in)
- [Local song offset](Local_song_offset)
- [Loved](Loved)
- [Snapping](Snapping)
- [Touhosu!](Touhosu!)
- [Trigger distance](Trigger_distance)
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1 change: 0 additions & 1 deletion wiki/Glossary/fr.md
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Expand Up @@ -16,7 +16,6 @@ Page d'index pour tous les articles concernant les termes spécifiques à osu!
- [Hyperdash](Hyperdash)
- [Lead-in](Lead-in)
- [Local song offset](Local_song_offset)
- [Loved](Loved)
- [Snapping](Snapping)
- [Touhosu!](Touhosu!)
- [Trigger distance](Trigger_distance)
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1 change: 0 additions & 1 deletion wiki/Glossary/id.md
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Expand Up @@ -16,7 +16,6 @@ Halaman indeks untuk semua artikel tentang istilah khusus osu!.
- [Hyperdash](Hyperdash)
- [Lead-in](Lead-in)
- [Offset lokal](Local_song_offset)
- [Loved](Loved)
- [Snapping](Snapping)
- [Touhosu!](Touhosu!)
- [Trigger distance](Trigger_distance)
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15 changes: 0 additions & 15 deletions wiki/Grade/fr.md

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1 change: 1 addition & 0 deletions wiki/redirect.yaml
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"approved": "Beatmap/Category#approved"
"qualified": "Beatmap/Category#qualified"
"loved": "Beatmap/Category#loved"
"glossary/loved": "Beatmap/Category#loved"
"pending": "Beatmap/Category#pending"
"dead": "Beatmap/Category#graveyard"
"graveyard": "Beatmap/Category#graveyard"
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