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Corvalis C edited this page Aug 19, 2023 · 3 revisions

Overview

The GptForUnity is a client and server toolkit to bring local and cloud AI services into the Unity engine for your games! The two parts of this tool are:

  • GptForUnityServer
  • GptForUnityClient

Features

The client simplifies the process of inferencing different AI API services through the following:

  • Decoupling the AI inferencing process by having the GptForUnityClient use TCP, UDP, or HTTP to only communicate with the GptForUnityServer, which makes requests to specific AI services on the client's behalf. This results in a modular AI system, allowing Unity to change AI services without refactoring your unity client code.
  • Access to cloud or local AI services in your Unity game! Use unrestricted AI models on the user's local machine or securely connect to cloud services using Unity's Gaming Services.
  • Using the SharedLibrary namespace to standardize model data between the Unity client and the Ai services.

Please see the pages on this wiki to learn more about the client and server components

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