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Releases: neph1/blender-stable-diffusion-render

v1.8.0 Batch size

05 Oct 19:18
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  • Added batch rendering in case you want several samples of your images
  • Noticed I hadn't actually connected controlnet start and end. Fixed.

What's Changed

Full Changelog: v0.17.0...v1.8.0

v1.7.0

05 Oct 09:26
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Added option to not return rendered image to Blender.
This is if you want to model things in Blender and just render images in ComfyUI or Auto1111 and not either bake them, or use the resulting image in Blender. This way you won't have unnecessary image instances in your .blend file.

You also get the option to name the returning image (for when you have the option checked). Note that it doesn't affect the name of the rendered image in ComfyUI or Auto1111. This is just the naming in Blender.

Screenshot from 2024-10-05 10-58-45

v1.6.3

23 Sep 16:45
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What's Changed

Full Changelog: v1.6.1...v1.6.3

I think this fixes multiple objects render.

v1.6.2 - fixing some small bugs

22 Sep 13:21
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v1.6.1 controlnet improvements

22 Sep 07:23
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Added properties for controlnet start and end percentages.
Added sample comfyui workflows for scribble and depth sdxl.

v1.5.0 - Bake to multiple objects

22 Sep 06:11
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Select several objects and render to bake to multiple objects on one go. Useful for scenes.

v1.4.1 Multiple comfy workflows

29 Mar 17:52
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Breaking change: Workflows moved to the "workflows" folder.

You can now have several comfy workflows. Selected from a dropdown in the properties. They are expected to have the same node indices as the "default" flow.

Removed the "backend" property throwing warnings

Added PIL to imports in init.py

v1.3.0 Optional baking

21 Mar 20:38
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For those that wish to use this as part of their rendering workflow, I added a bool to optionally not bake the texture back to an object.
This also means no 'projector' object is created and will make the process a bit more lightweight.