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Rejigging an aniccam previously wasn't getting a draw. Turns out we just missed out an async and defined it in a weird way to make up for that.
I also changed the
is-hand?/is-deck?/is-discard?
fn's to be error-wrapped macros using theis'
function (this is still black magic to me), so if they're wrong it'll tell us where they're being called rather than where theis-hand?/etc
function is.