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This repository has been archived by the owner on Jun 23, 2019. It is now read-only.

Limelight PC v0.5.8 (Beta)

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@cgutman cgutman released this 11 Nov 21:20
· 202 commits to master since this release

Please report any broken functionality. Performance will vary by PC. Streaming 1080p at 60 FPS requires a powerful client machine because decoding is done in software. This port is not nearly as functional or high performance as Limelight for Android.

Use Ctrl+Alt+Shift+Q to quit the stream. Pressing Ctrl+Alt+Shift toggles mouse capture in the streaming window.

If you've started a stream from another device, you will probably have to terminate it manually on the PC or end it from the device you started it with before you can start a new one to a different device.

If you're running 64-bit Windows, you'll want to get the JAR that corresponds to the architecture of the JRE you're running which might not match architecture of your Windows installation. I'd suggest trying the win32 version unless you explicitly remember installing a 64-bit JRE. An error message will appear telling you the proper JAR to download if you pick the wrong one.

Users running Windows XP must install the DirectX End-User Runtime before running Limelight. It can be found at http://www.microsoft.com/en-us/download/details.aspx?id=35

Changes:

  • Improved support for GFE 2.1.4
  • Decoupled rendering from decoding to significantly increase performance when rendering is the bottleneck (usually the case at 1080p)