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Run pre-commit one time with actual defines
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mikeage committed Dec 6, 2024
1 parent eeb4461 commit 0e2537d
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Showing 17 changed files with 202 additions and 169 deletions.
35 changes: 20 additions & 15 deletions Assets/Scripts/Debug/Editor/SetStereoRenderPath.cs
Original file line number Diff line number Diff line change
Expand Up @@ -17,25 +17,30 @@
namespace TiltBrush
{
#if UNITY_ANDROID || UNITY_IOS
[InitializeOnLoadAttribute]
public class SetStereoRenderPath {
[InitializeOnLoadAttribute]
public class SetStereoRenderPath
{

private static StereoRenderingPath s_OriginalStereoPath;
private static StereoRenderingPath s_OriginalStereoPath;

static SetStereoRenderPath() {
EditorApplication.playModeStateChanged += OnPlayModeChanged;
}
static SetStereoRenderPath()
{
EditorApplication.playModeStateChanged += OnPlayModeChanged;
}

static void OnPlayModeChanged(PlayModeStateChange stateChange) {
if (stateChange == PlayModeStateChange.ExitingEditMode) {
s_OriginalStereoPath = PlayerSettings.stereoRenderingPath;
PlayerSettings.stereoRenderingPath = StereoRenderingPath.SinglePass;
}
static void OnPlayModeChanged(PlayModeStateChange stateChange)
{
if (stateChange == PlayModeStateChange.ExitingEditMode)
{
s_OriginalStereoPath = PlayerSettings.stereoRenderingPath;
PlayerSettings.stereoRenderingPath = StereoRenderingPath.SinglePass;
}

if (stateChange == PlayModeStateChange.EnteredEditMode) {
PlayerSettings.stereoRenderingPath = s_OriginalStereoPath;
if (stateChange == PlayModeStateChange.EnteredEditMode)
{
PlayerSettings.stereoRenderingPath = s_OriginalStereoPath;
}
}
}
}
}
#endif
} // namespace TiltBrush
4 changes: 2 additions & 2 deletions Assets/Scripts/Export/Export.cs
Original file line number Diff line number Diff line change
Expand Up @@ -27,8 +27,8 @@ public static class Export
{
const string kExportDocumentationUrl = "https://docs.google.com/document/d/11ZsHozYn9FnWG7y3s3WAyKIACfbfwb4PbaS8cZ_xjvo#heading=h.im5f33smiavy";
#if UNITY_ANDROID || UNITY_IOS
const string kExportReadmeName = "README.txt";
const string kExportReadmeBody = "Please see " + kExportDocumentationUrl;
const string kExportReadmeName = "README.txt";
const string kExportReadmeBody = "Please see " + kExportDocumentationUrl;
#else
const string kExportReadmeName = "README.url";
const string kExportReadmeBody = @"[InternetShortcut]
Expand Down
8 changes: 4 additions & 4 deletions Assets/Scripts/Export/ExportUsd.cs
Original file line number Diff line number Diff line change
Expand Up @@ -30,7 +30,7 @@ static class ExportUsd
// Serialization Classes
// -------------------------------------------------------------------------------------------- //

#region "Geometry Classes for Serialization"
#region "Geometry Classes for Serialization"

/// The root / sketch metadata for the file.
[Serializable]
Expand Down Expand Up @@ -109,9 +109,9 @@ public class BrushCurvesSample : USD.NET.Unity.BasisCurvesSample
public float[] pressures;
}

#endregion
#endregion

#region "Material Classes for Serialization"
#region "Material Classes for Serialization"

[Serializable]
[UsedImplicitly(ImplicitUseTargetFlags.Members)]
Expand Down Expand Up @@ -224,7 +224,7 @@ public PrimvarReader4fSample(string primvarName)
}
}

#endregion
#endregion

// -------------------------------------------------------------------------------------------- //
// Conversion Helpers
Expand Down
4 changes: 2 additions & 2 deletions Assets/Scripts/FrameTimingInfo.cs
Original file line number Diff line number Diff line change
Expand Up @@ -70,8 +70,8 @@ void Update()
// Oculus only computes cumulative frames dropped, so we reset the perf stats
// each frame after recording.
#if OCULUS_SUPPORTED
// TODO: Currently not supported on Oculus OpenXR backend.
// OVRPlugin.ResetAppPerfStats();
// TODO: Currently not supported on Oculus OpenXR backend.
// OVRPlugin.ResetAppPerfStats();
#endif // OCULUS_SUPPORTED
}

Expand Down
4 changes: 2 additions & 2 deletions Assets/Scripts/ModelCatalog.cs
Original file line number Diff line number Diff line change
Expand Up @@ -295,10 +295,10 @@ void ProcessDirectory(string sPath, Dictionary<string, Model> oldModels)
List<string> extensions = new() { ".gltf2", ".gltf", ".glb", ".ply", ".svg" };

#if USD_SUPPORTED
extensions.AddRange(new [] { ".usda", ".usdc", ".usd" });
extensions.AddRange(new[] { ".usda", ".usdc", ".usd" });
#endif
#if FBX_SUPPORTED
extensions.AddRange(new [] { ".obj", ".fbx" });
extensions.AddRange(new[] { ".obj", ".fbx" });
#endif

for (int i = 0; i < aFiles.Length; ++i)
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3 changes: 2 additions & 1 deletion Assets/Scripts/Multiplayer/MultiplayerManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -60,7 +60,8 @@ void Start()
{

#if OCULUS_SUPPORTED
OVRPlatform.Users.GetLoggedInUser().OnComplete((msg) => {
OVRPlatform.Users.GetLoggedInUser().OnComplete((msg) =>
{
if (!msg.IsError)
{
myOculusUserId = msg.GetUser().ID;
Expand Down
42 changes: 21 additions & 21 deletions Assets/Scripts/Multiplayer/Photon/PhotonManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -44,7 +44,7 @@ public PhotonManager(MultiplayerManager manager)

public async Task<bool> Connect()
{
if(m_Runner != null)
if (m_Runner != null)
{
GameObject.Destroy(m_Runner);
}
Expand Down Expand Up @@ -74,12 +74,12 @@ public async Task<bool> Connect()
var result = await m_Runner.StartGame(args);

return result.Ok;

}

public bool IsConnected()
{
if(m_Runner == null)
if (m_Runner == null)
{
return false;
}
Expand All @@ -88,7 +88,7 @@ public bool IsConnected()

public async Task<bool> Disconnect(bool force)
{
if(m_Runner != null)
if (m_Runner != null)
{
await m_Runner.Shutdown(forceShutdownProcedure: force);
return m_Runner.IsShutdown;
Expand All @@ -110,11 +110,11 @@ public void Update()
}
}

#region IConnectionHandler Methods
#region IConnectionHandler Methods
public async Task<bool> PerformCommand(BaseCommand command)
{
await Task.Yield();
return ProcessCommand(command);;
return ProcessCommand(command); ;
}

public async Task<bool> UndoCommand(BaseCommand command)
Expand All @@ -137,13 +137,13 @@ public async Task<bool> RpcSyncToSharedAnchor(string uuid)
await Task.Yield();
return true;
}
#endregion
#endregion

#region Command Methods
#region Command Methods
private bool ProcessCommand(BaseCommand command)
{
bool success = true;
switch(command)
switch (command)
{
case BrushStrokeCommand:
success = CommandBrushStroke(command as BrushStrokeCommand);
Expand All @@ -160,9 +160,9 @@ private bool ProcessCommand(BaseCommand command)
break;
}

if(command.ChildrenCount > 0)
if (command.ChildrenCount > 0)
{
foreach(var child in command.Children)
foreach (var child in command.Children)
{
success &= ProcessCommand(child);
}
Expand Down Expand Up @@ -196,12 +196,12 @@ private bool CommandBrushStroke(BrushStrokeCommand command)
// Middle
for (int rounds = 1; rounds < numSplits + 1; ++rounds)
{
var controlPoints = stroke.m_ControlPoints.Skip(rounds*128).Take(128).ToArray();
var dropPoints = stroke.m_ControlPointsToDrop.Skip(rounds*128).Take(128).ToArray();
var controlPoints = stroke.m_ControlPoints.Skip(rounds * 128).Take(128).ToArray();
var dropPoints = stroke.m_ControlPointsToDrop.Skip(rounds * 128).Take(128).ToArray();

var netControlPoints = new NetworkedControlPoint[controlPoints.Length];

for (int point = 0; point < controlPoints.Length; ++ point)
for (int point = 0; point < controlPoints.Length; ++point)
{
netControlPoints[point] = new NetworkedControlPoint().Init(controlPoints[point]);
}
Expand Down Expand Up @@ -231,9 +231,9 @@ private bool CommandDeleteStroke(DeleteStrokeCommand command)
PhotonRPC.RPC_DeleteStroke(m_Runner, command.m_TargetStroke.m_Seed, command.Guid, command.ParentGuid, command.ChildrenCount);
return true;
}
#endregion
#endregion

#region Photon Callbacks
#region Photon Callbacks
public void OnConnectedToServer(NetworkRunner runner)
{
var rpc = m_Runner.gameObject.AddComponent<PhotonRPC>();
Expand All @@ -242,13 +242,13 @@ public void OnConnectedToServer(NetworkRunner runner)

public void OnPlayerJoined(NetworkRunner runner, PlayerRef player)
{
if(player == m_Runner.LocalPlayer)
if (player == m_Runner.LocalPlayer)
{
var playerPrefab = Resources.Load("Multiplayer/Photon/PhotonPlayerRig") as GameObject;
var playerObj = m_Runner.Spawn(playerPrefab, inputAuthority: m_Runner.LocalPlayer);
m_LocalPlayer = playerObj.GetComponent<PhotonPlayerRig>();
m_Runner.SetPlayerObject(m_Runner.LocalPlayer, playerObj);


m_Manager.localPlayerJoined?.Invoke(m_LocalPlayer);
}
Expand All @@ -257,9 +257,9 @@ public void OnPlayerJoined(NetworkRunner runner, PlayerRef player)
m_PlayersSpawning.Add(player);
}
}
#endregion
#endregion

#region Unused Photon Callbacks
#region Unused Photon Callbacks
public void OnPlayerLeft(NetworkRunner runner, PlayerRef player) { }
public void OnShutdown(NetworkRunner runner, ShutdownReason shutdownReason) { }
public void OnDisconnectedFromServer(NetworkRunner runner) { }
Expand All @@ -274,7 +274,7 @@ public void OnHostMigration(NetworkRunner runner, HostMigrationToken hostMigrati
public void OnReliableDataReceived(NetworkRunner runner, PlayerRef player, ArraySegment<byte> data) { }
public void OnSceneLoadDone(NetworkRunner runner) { }
public void OnSceneLoadStart(NetworkRunner runner) { }
#endregion
#endregion
}
}

Expand Down
8 changes: 4 additions & 4 deletions Assets/Scripts/Multiplayer/Photon/PhotonPlayerRig.cs
Original file line number Diff line number Diff line change
Expand Up @@ -69,7 +69,7 @@ public override void Spawned()

brushGuid = BrushCatalog.m_Instance.DefaultBrush.m_Guid.ToString();

if(!Object.HasStateAuthority)
if (!Object.HasStateAuthority)
{
transientPointer = PointerManager.m_Instance.CreateRemotePointer();
transientPointer.SetBrush(BrushCatalog.m_Instance.DefaultBrush);
Expand All @@ -81,7 +81,7 @@ public override void FixedUpdateNetwork()
{
base.FixedUpdateNetwork();

if(Object.HasStateAuthority)
if (Object.HasStateAuthority)
{
m_PlayerHead.transform.position = transmitData.HeadPosition;
m_PlayerHead.transform.rotation = transmitData.HeadRotation;
Expand All @@ -99,14 +99,14 @@ public override void Render()
{

}

else
{
var toolTR = TrTransform.TR(m_Tool.InterpolationTarget.position, m_Tool.InterpolationTarget.rotation);
App.Scene.AsScene[transientPointer.transform] = toolTR;

transientPointer.SetColor(brushColor);
if(brushGuid.ToString() != string.Empty)
if (brushGuid.ToString() != string.Empty)
{
transientPointer.SetBrush(BrushCatalog.m_Instance.GetBrush(new System.Guid(brushGuid.ToString())));
}
Expand Down
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