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Don't allow selection of media widgets if not on the active layer (#606) #471

Don't allow selection of media widgets if not on the active layer (#606)

Don't allow selection of media widgets if not on the active layer (#606) #471

Triggered via push December 24, 2023 08:04
Status Success
Total duration 1h 42m 34s
Artifacts 11

build.yml

on: push
Configure Build Parameters
39s
Configure Build Parameters
Matrix: build
Create Github Release
0s
Create Github Release
Publish changelog from last major build to open-brush-docs
0s
Publish changelog from last major build to open-brush-docs
Publish Steam Release
0s
Publish Steam Release
Publish Pimax Release
0s
Publish Pimax Release
Publish Viveport Release
0s
Publish Viveport Release
Publish Itch.io Release
0s
Publish Itch.io Release
Publish Oculus Quest 2+ Release
0s
Publish Oculus Quest 2+ Release
Publish Oculus Quest 1 Release
0s
Publish Oculus Quest 1 Release
Publish Oculus Rift Release
0s
Publish Oculus Rift Release
Publish Pico Releases
0s
Publish Pico Releases
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Annotations

23 warnings
MacOS Monoscopic
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows Pimax
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows Pimax
Cache save failed.
Windows Monoscopic
Cache save failed.
Windows Monoscopic
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows Monoscopic
Cache save failed.
Windows Rift
Cache save failed.
Windows Rift
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows Rift
Cache save failed.
Windows OpenXR
Cache save failed.
Windows OpenXR
Cache save failed.
Windows OpenXR
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Linux Monoscopic
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Oculus Quest (1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Android Pico (CN)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Android Pico (CN)
Cache save failed.
Android Pico
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Oculus Quest (2+)
Cache save failed.
Oculus Quest (2+)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Oculus Quest (2+)
Cache save failed.
Android OpenXR
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Android OpenXR
Cache save failed.
Android OpenXR
Cache save failed.

Artifacts

Produced during runtime
Name Size
Android OpenXR Expired
398 MB
Android Pico Expired
363 MB
Android Pico (CN) Expired
363 MB
Linux Monoscopic Expired
285 MB
MacOS Monoscopic Expired
285 MB
Oculus Quest (1) Expired
388 MB
Oculus Quest (2+) Expired
399 MB
Windows Monoscopic Expired
282 MB
Windows OpenXR Expired
283 MB
Windows Pimax Expired
283 MB
Windows Rift Expired
286 MB