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Kiosk: Use pxt.tickEvent #9687

Merged
merged 2 commits into from
Sep 18, 2023
Merged

Kiosk: Use pxt.tickEvent #9687

merged 2 commits into from
Sep 18, 2023

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eanders-ms
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@eanders-ms eanders-ms commented Sep 18, 2023

Following multplayer's implementation.

@eanders-ms eanders-ms requested a review from a team September 18, 2023 19:50
// patch webconfig to refer to pxt serve instead of multiplayer serve
const wc = pxt.webConfig as any;

for (const key of Object.keys(wc)) {
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Now that I'm thinking of this we might be able to clear this out now with your localhost serving changes (or handle there)? have to test / see

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Oh you're probably right. Let me try that.

@eanders-ms eanders-ms merged commit aa83b93 into master Sep 18, 2023
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@eanders-ms eanders-ms deleted the eanders-ms/kiosk-pxt-tickevent branch September 18, 2023 22:19
eanders-ms added a commit that referenced this pull request Oct 24, 2023
* Kiosk: Use pxt.tickEvent

* remove localhost special case
eanders-ms added a commit that referenced this pull request Oct 24, 2023
* Add `--no-webapps` gulp option (#9622)

* Add `--no-webapps' gulp option

* Fix function declaration inconsistency

* docs

* Move kiosk project to pxt repo (#9624)

* Move kiosk to pxt repo

* sync latest kiosk changes from arcade repo

* Move kiosk config files to arcade docs

* kiosk updates

* update GameDataUrl

* comment missing icon resources

* disable eslint, for now

* fix code scan warning

* Include kiosk build in npm package contents (#9631)

* Sync kiosk changes (#9645)

* Restore absolute url on kiosk qr code (#9660)

* Add prettier to kiosk (#9667)

* kiosk: increase gamepad polling frequency (#9668)

* Kiosk navigation improvements (#9669)

* Navigation improvements

* add return types

* sound effect tweak

* Add switch sound to Adding Game screen

* New UI effects for Kiosk, authored in Arcade (#9671)

* New UI effects authored in Arcade

* Update readme

* Clarify readme

* Moving kiosk sfx to arcade repo (#9672)

* Remove unused components from kiosk (#9678)

* disable app insights correlation headers (#9679)

* load pxtlib into kiosk (#9680)

* Made a few small navigation improvements (#9686)

* Kiosk: Use pxt.tickEvent (#9687)

* Kiosk: Use pxt.tickEvent

* remove localhost special case

* Refactor kiosk state management (#9689)

* kiosk: refactor add game polling (#9691)

* kiosk: refactor add game polling

* show toast on game delete

* poll for games even while playing a game

* Kiosk: Remove direct dom manipulation (#9692)

* Remove direct dom manipulation

* tweak adding game css

* prettier

* Removed unneeded css attribute

* update readme

* Remove unwanted memo dependency

* Kiosk: Support event-based navigation (#9700)

* Kiosk: Support event-based navigation

* remove unused packages

* Add spacer to add game layout to keep it centered at wide resolutions

* Restore link border on scan qr page

* Shortened background transition time

* Better focus trapping. Fix tab nav on ScanQR page.

* pr feedback

* prettier

* lf all the strings (#9710)

* kiosk: support gamepad dpad for navigation (#9712)

* Identify kiosk uwp app in telemetry (#9714)

* kiosk: setup react-common dependency (#9717)

* react-common: support for button children (#9719)

* kiosk: use button control from react common (#9720)

* css fix for "press start" label on safari (#9722)

* kiosk: download targetconfig.json at startup (#9723)

* kiosk: download targetconfig.json at startup

* update cli crowdin thing

* Update cli/cli.ts

Co-authored-by: Joey Wunderlich <[email protected]>

---------

Co-authored-by: Joey Wunderlich <[email protected]>

* Add `--noauth` option to `pxt serve` (#9725)

* kiosk: persist built game js in local storage (#9726)

* kiosk: persist built game js in local storage

* better null check

* kiosk: fixes for carousel touch nav, storage exceptions (#9731)

Pushing this through in time for testing today.

* fixes for carousel touch nav, storage exceptions

* don't save compiled js in local storage.

* Log gamepad type to telemetry (#9739)

* support setting color of "loading" text in run.html (#9738)

* fix for shoebox controller (#9737)

* kiosk: remap esc to the controller's back button (#9735)

* kiosk: fix for skipped letters when entering high score (#9734)

* kiosk: fix for skipping letters when entering high score

* whitespace

* kiosk: store built js in indexeddb, not local storage (#9736)

* kiosk: map controller Y to escapebutton functionality (#9741)

---------

Co-authored-by: Joey Wunderlich <[email protected]>
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2 participants