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MixedReality-WebRTC 2.0.1

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@fibann fibann released this 21 Sep 15:37
· 5 commits to release/2.0 since this release

This is a hotfix release of MixedReality-WebRTC.

See CHANGELOG.md for a breakdown of changes.

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Unity packages

The MixedRealiy-WebRTC Unity library and its samples are distributed as Unity Package Manager (UPM) packages:

  • com.microsoft.mixedreality.webrtc : Unity library with prebuilt binaries for Windows Desktop and UWP, and Android (ARM64 only).
  • com.microsoft.mixedreality.webrtc.samples : Optional package with samples and demo code. Do not use in production.

UPM packages are available via the official Microsoft Mixed Reality UPM package registry:
https://dev.azure.com/aipmr/MixedReality-Unity-Packages/_packaging?_a=feed&feed=Unity-packages.

UPM registry installation instructions

The UPM registry is the recommended way to consume those packages; once a project is configured, it allows simple one-click upgrade when a new version of MixedReality-WebRTC is published, via the Unity Package Manager window in the Unity Editor.

Alternatively, users may download packages manually and add them as local on-disk packages. Scroll down to the Assets section below to download the Unity UPM packages manually. Install instructions for manually downloaded packages are available from the Unity documentation.

NuGet packages

C# Library

.NET Standard 2.0 library. The packages are platform-dependent because they include the C/C++ library which contains the native implementation. There is no need to also download/include the C/C++ library packages.

C/C++ Library

Native shared library (mrwebrtc.dll) exposing a pure C interface (C ABI compatible) for easy interoperability with C and C++ applications.

Changes since v2.0.0

  • Fix Unity build on Android
  • Fix support for Visual Studio Professional in build scripts
  • Fix occasional crash when disposing a VideoTrackSource

Known issues

Same as v2.0.0