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October 28, 2024 (#502)
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walbourn authored Oct 29, 2024
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2 changes: 1 addition & 1 deletion .nuget/directxtk_desktop_2019.nuspec
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Expand Up @@ -30,7 +30,7 @@ SpriteBatch - simple & efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the September 4, 2024 release on GitHub.
<releaseNotes>Matches the October 28, 2024 release on GitHub.

DirectX Tool Kit for Audio in this package uses XAudio2Redist NuGet package to support Windows 7 or later.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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2 changes: 1 addition & 1 deletion .nuget/directxtk_desktop_win10.nuspec
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Expand Up @@ -30,7 +30,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the September 4, 2024 release on GitHub.
<releaseNotes>Matches the October 28, 2024 release on GitHub.

DirectX Tool Kit for Audio in this package uses XAudio 2.9 which requires Windows 10 or later.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
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2 changes: 1 addition & 1 deletion .nuget/directxtk_uwp.nuspec
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Expand Up @@ -30,7 +30,7 @@ SpriteBatch - simple &amp; efficient 2D sprite rendering
SpriteFont - bitmap based text rendering
VertexTypes - structures for commonly used vertex data formats
WICTextureLoader - WIC-based image file texture loader</description>
<releaseNotes>Matches the September 4, 2024 release on GitHub.</releaseNotes>
<releaseNotes>Matches the October 28, 2024 release on GitHub.</releaseNotes>
<projectUrl>http://go.microsoft.com/fwlink/?LinkId=248929</projectUrl>
<repository type="git" url="https://github.com/microsoft/DirectXTK.git" />
<icon>images\icon.jpg</icon>
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10 changes: 10 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -6,6 +6,16 @@ Release available for download on [GitHub](https://github.com/microsoft/DirectXT

## Release History

### October 28, 2024
* All enums now use ``uint32_t`` as the underlying type rather than ``unsigned long`` or ``int``.
* Added `DDS_LOADER_INGNORE_MIPS` flag to DDSTextureLoader
* Refactored CMO structures into their own header
* xwbool:
* Add "GNU-style" *--long-options* to the command-line tools (all existing switches are still supported)
* Refactored code to use shared header
* MakeSpriteFont: supports `--version` and `--help` and accepts either `/` or `-` style command-line parameters.
* CMake and MSBuild project updates

### September 4, 2024
* *DirectX Tool Kit for Audio* update
* Added ``IsValid`` method to **AudioEmitter** and **AudioListener**
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2 changes: 1 addition & 1 deletion CMakeLists.txt
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Expand Up @@ -3,7 +3,7 @@

cmake_minimum_required (VERSION 3.20)

set(DIRECTXTK_VERSION 1.8.9)
set(DIRECTXTK_VERSION 1.9.0)

if(WINDOWS_STORE OR (DEFINED XBOX_CONSOLE_TARGET))
set(CMAKE_TRY_COMPILE_TARGET_TYPE "STATIC_LIBRARY")
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4 changes: 3 additions & 1 deletion README.md
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Expand Up @@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkId=248929

Copyright (c) Microsoft Corporation.

**September 4, 2024**
**October 28, 2024**

This package contains the "DirectX Tool Kit", a collection of helper classes for writing Direct3D 11 C++ code for Universal Windows Platform (UWP) apps for Windows 11, Windows 10, Xbox One, and Win32 desktop applications for Windows 7 Service Pack 1 or later.

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* Xbox One support for DirectX 11 requires the legacy Xbox One XDK. See February 2023 or earlier releases of *DirectX Tool Kit* for the required project files.

* As of the October 2024 release, the xwbtool command-line tool also supports GNU-style long options using ``--``. All existing switches continue to function. MakeSpriteFont supports only `--version` and ``--help`` for POSIX-style parameters.

## Support

For questions, consider using [Stack Overflow](https://stackoverflow.com/questions/tagged/directxtk) with the *directxtk* tag, or the [DirectX Discord Server](https://discord.gg/directx) in the *dx9-dx11-developers* channel.
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