The vision of syntaxAlchemist
is to create a meta-tool using which it
becomes trivial to build toolsets that work on tiny
domain-specific/abstract languages/data-formats.
At high level, the main concern is to provide an intentional editing experience where any kinds of data and code are presented to the user in a meaningful, deeply structured way. Based on the users preferences and language, any user-facing data is encoded accordingly and therefore quickly readable and easy to manipulate. Navigation and editing is performed directly at AST-level (see Tree-Navigation / Tree-Cursor) and projected into a view. Now in order now map these user-facing representations back into formats that are easy to process, automatic transformation between different representations is required.
Most likely, different languages/formats are used for executing a program than for inputting it, where via compilation the former can be derived from the latter. Similarly, there might result different representations from balacing out tradeoffs of storage- or compute-friendly formats in addition to the humanized format.
To help accelerate the development process, immediate feedback from continuous code-analyses is benefical during editing. Therefore we require a continuous transformation of the user-facing representation (some specifically layouted concrete syntax tree) into some interal representation, which is a more direct representation of the abstract syntax and therefore easier to handle in analysis. Conversely, incremental live-transformations a.k.a projections are also utilized to add the desired syntax flavours ontop of the abstract syntax for disambiguation and readability.
With the help of syntaxAlchemist
, the task of composing new DSLs and
their according intellligent tooling could amount to specifying either
an a-priori language through a grammar-DSL, or by ad-hoc reversing a
given datum into its grammar by piece-wise decomposition,
interpretation and consequently transformation into a more abstract
view.
In its entirety, syntaxAlchemist
is a complex software suite,
which is currently partitioned into the following sub-projects:
- lib-laddertypes — Rust Library for handling Ladder-Types, including (un-)parsing & rewriting, in particular (de-)currying, (de-)normalization and unification of type terms.
- ltsh — Utility program for type-checking shell-scripts based on Ladder-Typing.
- lib-r3vi — Rust Runtime for functional composition of reactive view-projections with fine-grained incremental updates. This library provides the primitives for creating complex views of data through functional pipelines of projections, which is useful for projecting UI-elements and editors from natively packed data.
- lib-nested —
Primitives for building syntax-based, keyboard-driven editors. Based
on
lib-r3vi
, this library provides implementations of basic editors likeChar
,PositionalInteger
,List
, but alsoTypeTerm
, which in turn can be composed into complex editors for algebraic types. - editorplayground — Testbed for development of
lib-nested
&lib-r3vi
. - shell — Experimental Shell
with synax-based command-input & type-system. This application
creates an editor for inputting the shell-command through
lib-nested
, then performs the type-check usinglib-laddertypes
. In the following demo, this type-analysis can be seen in action.
TODO
One goal of syntaxAlchemist
is to provide a dynamic, fully
structured method of editing data and code, based on the abstract
syntax which in turn is specified through typing of the data.
The classical unix shells can be considered text-based, because they wait for the program to be fully written out before starting the parsing process. When editing this source program, it is treated as plain text, without regard to its syntactical structure.
In text-editing the cursor is simply an index into a two dimensional array, which is derived from a one dimensional one by separating on newline characters.
With our syntax-based approach, the cursor points to a specific node
in the syntax-tree and is therefore also called a tree-cursor. It is
representant by a Vec<usize>
, giving essentially a path that spans
the syntax-tree top down. Consequently, navigation is based on this syntax-tree aswell, where we make use of an extended control pad to move around sibling-/parent-/cousin- nodes.
Human-readable views of objects are created by structured projections from lower-level representations. This is done by typed pipelines that can transform various conceptual structures on the fly through a notification-request based mechanism where changes are propagated in real-time.
...mostly so called "Language Workbenches", "Projectional Editors" and "Structured Editors"