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Fixed linker error when building Release configuration with Xcode 12 #36

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4 changes: 2 additions & 2 deletions Dependencies/CwlUtils/Sources/CwlUtils/CwlDeque.swift
Original file line number Diff line number Diff line change
Expand Up @@ -398,7 +398,7 @@ public struct Deque<T>: RandomAccessCollection, MutableCollection, RangeReplacea
}

// Internal state for the Deque
private struct DequeHeader {
public struct DequeHeader {
var offset: Int
var count: Int
var capacity: Int
Expand Down Expand Up @@ -455,7 +455,7 @@ private struct HeapObject {
// storage and then using raw pointer offsets into self to access contents
// (avoiding the ManagedBufferPointer accessors which are a performance problem
// in Swift 3).
private final class DequeBuffer<T>: ManagedBuffer<DequeHeader, T> {
public final class DequeBuffer<T>: ManagedBuffer<DequeHeader, T> {
#if true
private static var headerOffset: Int {
return Int(roundUp(UInt(MemoryLayout<HeapObject>.size), toAlignment: MemoryLayout<DequeHeader>.alignment))
Expand Down