markmandel
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Developer Advocate, Google Cloud for Games | #Gamedev ∩ Infrastructure | Founder Agones and Quilkin | #GDC Online Games Tech Summit Advisor | he/him
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Google
- San Francisco, California
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14:30
(UTC -08:00) - https://linktr.ee/markmandel
- @Neurotic
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googleforgames/agones
googleforgames/agones PublicDedicated Game Server Hosting and Scaling for Multiplayer Games on Kubernetes
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googleforgames/quilkin
googleforgames/quilkin PublicQuilkin is a non-transparent UDP proxy specifically designed for use with large scale multiplayer dedicated game server deployments, to ensure security, access control, telemetry data, metrics and …
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googleforgames/global-multiplayer-demo
googleforgames/global-multiplayer-demo PublicThis multiplayer demo is a cloud first implementation of a global scale, realtime multiplayer game utilising dedicated game servers, utilising both Google Cloud's products and open source gaming so…
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