v11.5.1
11.5.1 July 25, 2024
Bug fixes 🐞
- Fix local glyph rasterization to ensure the correct Typeface is used.
- Fix map freezing and huge memory consumption issue when using 3D models.
- Fix
CustomRasterSource
rendering when camera shows antimeridian or multiple world copies. - Fix shadow rendering issues with
FillExtrusionLayer.fillExtrusionCutoffFadeRange
.
Dependencies
- Update gl-native to v11.5.2.