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- In pactbreaker, drawing a clue card at square now always gives 2 tokens, rather than 1 if only two people drew clues. - Remove !time's phase restrictions to allow it to work with custom phases. - Set up timers as part of phase transitions rather than independently. - Dullahan can no longer kill targets not on their list. - Maybe some other things too, dunno. Probably not important ;)
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