Date of birth: August 13, 1987 Nationality: Russia Marital status: Married |
[email protected] +7 (931) 531-66-25 @lPestl |
lpestl#3234 in/lpestl /lpestl |
    I am a
I have been developing software since 2007. I actively use C/C++, C#, Python. Participated in projects in F#, Java, Kotlin, JavaScript. Contributed to Open-Source projects such as Unreal Engine 4/5, OpenFrameworks, TortoiseGit, etc. For the last 7 years I have been developing in C++ in the context of Unreal Engine. For a long time, I interacted with other engines, such as Unity, Unigine, NeoAxis, etc.
    Self-starter and strong independent worker. Extensive experience in creating game mechanics with a focus on creating tools for designers. Strong team player. Have experience in managing small teams. Deep knowledge of backend and network client-server interactions. Familiar with the intricacies of version control systems.
    I am able to find a common language with customers, identify needs for the end user and implement convenient and reliable applications from the UX point of view. In this regard, a fairly wide technology stack has developed. The main motivator for me is the feedback from the end users.
🔧 Tech stack
🎓 Education
The Amur State University, Blagoveshchensk Department of Mathematics and Computer Science Master`s Degree in “Automated Information Processing and Control Systems”. |
đź‘· Work Experience
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