Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update Unique Landscapes - Imperial Isle and Landscape Fix mod #1860

Merged
merged 3 commits into from
Feb 11, 2024

Conversation

pStyl3
Copy link
Member

@pStyl3 pStyl3 commented Feb 11, 2024

Unique Landscapes - Imperial Isle
Market District Landscape Fix and Imperial City Landscape Fix
Add some flavor - city gates

According to crestfallen223 (alias Troll) on Discord:

  • If xulImperialIsle.esp is active, Market District Landscape Fix.esp should be used instead of Imperial City Landscape Fix.esp .. otherwise You’ll get a large land tear they conflict heavily
  • Load xulImperialIsle.esp after Add some flavor - city gates.esp

@pStyl3 pStyl3 merged commit 1a4c300 into loot:v0.21 Feb 11, 2024
1 check passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Development

Successfully merging this pull request may close these issues.

1 participant