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mp_linear_objects
CryoEagle edited this page Feb 11, 2019
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Returns false when colliding with specified objects while moving with object
mp_linear_objects(Xgoal, Ygoal, StepSize, obj)
Argument | Description |
---|---|
float Xgoal |
Target X position to move |
float Ygoal |
Target Y position to move |
int StepSize |
Pixels to move per call |
Type[] obj StepSize |
Objects that is checked for collision |
Returns: bool
This function will move with an object to a target position if an object will collide with a specified object, a function will return false.
if (mp_linear_objects(10,10,20,new []{typeof(oBrick), typeof(oGem)}) == false)
{
show_message("hello world");
}
Above code will move with an object to X: 10, Y:10, if there will be an object named oBrick or oGem in a way function, will return false
.
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