Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Update Soul Fire'd Compat (1.20.1) #118

Open
wants to merge 6 commits into
base: 1.20
Choose a base branch
from

Conversation

VoidLeech
Copy link

Issues Fixed

Fixes #113
Nonliving entities (items, boats, etc.) weren't hurt by bonfires.

Truth be told I had most of these changes already lying around when you responded on the issue. Took the time today to port them to 1.20.4 as well and will link from that PR to here.

Details

Bump Soul Fire'd, gradle, loom and foojay resolver
Rip out RegistrationUtils ('cherry'-picked a commit on the 1.20.4 branch, though still using IWoodType)
Call the common Soul Fire'd function, no more platform service. (Still separate class)

Concerns

Breaks WoodGood (EveryCompat) but I've checked and it really only needs a recompilation with this set of changes which is actually why the 'cherry'-pick isn't as faithful as can be.

It currently doesn't work. This is a checkpoint while I try and rip out registrationutils
…trationUtils

fix: now works with newer versions of Soul Fire'd

fix: nonliving entities (items, boats, etc.) can now be hurt/destroyed by bonfires
undo version bump (not my responsibility)

adds runs (from neoforge) to gitignore
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Soul Fire'd compat update for v4.0.0
1 participant