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Learning game develop.
📚
Learning game develop.

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lightjiao/README.md

  • 👨‍💻 电子游戏开发者
  • 🎮 电子游戏爱好者
  • ❤️ ACG爱好者
  • 🏊‍ 游泳爱好者
  • 📕 三国爱好者

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  1. Entitas.Generic Entitas.Generic Public

    Simple API and work perfectly with entitas visual debugging

    C# 5 1

  2. A-Star A-Star Public

    用Unity展示可视化的A*算法

    C# 1 2

  3. 椭圆网格映射 椭圆网格映射
    1
    /// <summary>
    2
    /// 椭圆网格映射
    3
    /// </summary>
    4
    /// <remarks>
    5
    /// 将二维矢量作为移动的输入时,输入的矢量范围是一个正方形,显然正方形的斜角比边要长
  4. CatmullRomSpline曲线 CatmullRomSpline曲线
    1
    using System.Collections.Generic;
    2
    using UnityEngine;
    3
    
                  
    4
    public static class CatmullRomSpline
    5
    {
  5. 正态分布随机数 正态分布随机数
    1
    using System;
    2
    
                  
    3
    public class NormalDistribution
    4
    {
    5
        private static Random random = new Random();
  6. 基于 UniTask 的支持并发的 Http 库 基于 UniTask 的支持并发的 Http 库
    1
    using Cysharp.Threading.Tasks;
    2
    using System.Collections.Generic;
    3
    using UnityEngine.LowLevel;
    4
    using UnityEngine.Networking;
    5