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Merge pull request #121 from IOMAN12/master
Add new changelog
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<html> | ||
<head> | ||
<meta name="viewport" content="width=device-width, initial-scale=1.0"> | ||
<style>html, body { background: white; color: black; }</style> | ||
</head> | ||
<body> | ||
<script> | ||
try { | ||
var config = JSON.parse(localStorage.getItem("surviv_config")); | ||
if (config.webview) { | ||
var a = document.createElement("a"); | ||
var text = document.createTextNode("Go back"); | ||
a.appendChild(document.createTextNode("Go back")); | ||
a.title = "Go back"; | ||
a.href = "javascript:history.back()"; | ||
document.body.appendChild(a); | ||
} | ||
} catch (e) { } | ||
</script> | ||
<pre style="word-wrap: break-word; white-space: pre-wrap;"># Changelog | ||
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## [Unreleased] | ||
- Better loot physics. | ||
- Better river generation. | ||
- More gamemodes. | ||
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## [0.0.13] - Sep. 19, 2024 | ||
- Added changelog file. | ||
- Map generation improvements. | ||
- Fixed an issue with grenades crashing the server. | ||
- Fixed an issue with client and server crashing. | ||
- Fixed an issue with grenades being thrown too high. | ||
- Fixed an issue where players could join full teams. | ||
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## [0.0.12] - Sep. 15, 2024 | ||
- Added a name filter. | ||
- Adjusted airdrop timings. | ||
- Adjusted red zone timings and sizes. | ||
- Fixed an issue with client and server crashing. | ||
- Fixed an issue with opening multiple doors at once. | ||
- Fixed an issue with going through walls. | ||
- Fixed an issue with spawning near enemy players. | ||
- Fixed an issue with spawning inside the gas. | ||
- Fixed an issue where the cabin smoke would sometimes not stop. | ||
- Fixed an issue where death emotes would be random when not set. | ||
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## [0.0.11] - Sep. 10, 2024 | ||
- Come join the Discord server! | ||
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## [0.0.1] - Aug. 17, 2024 | ||
- First early access release. | ||
</pre> | ||
</body> | ||
</html> |