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2D software rendered graphic engine complete with GUI, mouse support, sound, event and sprite system

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All2D_Base

my very old 2D Graphic Engine All2D complete with GUI and mouse support, event and sprite system

rewritten to use SFML as base and therefore usable in Windows and Linux

modified to provide a small base application for drawing on a surface..

The example programm supports only standard Events:

<ESC> or <F12> for exit

<F> for toggling fullscreen

This static library is the main dependency for two game-projects:

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2D software rendered graphic engine complete with GUI, mouse support, sound, event and sprite system

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