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TypeScript
akimgacem edited this page Jul 7, 2016
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6 revisions
Getting started with LayaAir TypeScript
TypeScript is a free and open source programming language developed and maintained by Microsoft. Designed for development of large applications and transcompiles to JavaScript. More info at: typescriptlang
Software requirement:
-
Visual Studio 2015 or LayaAir IDE : click on
下载
button to download -
LayaAir for TS : click on
TS版
button to download
Installation Guide:
- Integrated development environment
* Visual Studio 2015 :
- [EMPTY SECTION]
* LayaFlash IDE :
- [LayaAir with TS](http://ldc.layabox.com/index.php?m=content&c=index&a=show&catid=29&id=158)
- Sample code:
- Hello Laya :
/// <reference path="../../libs/LayaAir.d.ts" />
import Stage = laya.display.Stage;
import Text = laya.display.Text;
import Browser = laya.utils.Browser;
import WebGL = laya.webgl.WebGL;
class Text_ComplexStyle{
constructor(){
Laya.init(Browser.clientWidth, Browser.clientHeight, WebGL);
Laya.stage.alignV = Stage.ALIGN_MIDDLE;
Laya.stage.alignH = Stage.ALIGN_CENTER;
Laya.stage.scaleMode = "showall";
Laya.stage.bgColor = "#232628";
var txt: Text = new Text();
txt.text = "Hello Laya !";
txt.width = 400;
txt.wordWrap = true;
txt.align = "center";
txt.fontSize = 40;
txt.font = "Microsoft YaHei";
txt.color = "#25B6A0";
txt.bold = true;
txt.leading = 5;
txt.stroke = 2;
txt.strokeColor = "#ffffff";
txt.borderColor = "#00ff00"
txt.x = (Laya.stage.width - txt.textWidth) / 2;
txt.y = (Laya.stage.height - txt.textHeight) / 2;
Laya.stage.addChild(txt);
}
}
new Text_ComplexStyle();
- Display 2D image :
- Add your asset ressource
layabox.png
inbin/h5/
folder, you can get some from layaair-examples - then write the following code :
/// <reference path="../../libs/LayaAir.d.ts" />
class Sprite_DisplayImage{
constructor(){
Laya.init(480, 320);
Laya.stage.scaleMode = "showall";
var ape = new Laya.Sprite();
//Loading our monkey
ape.loadImage("layabox.png", 0, 0 , 240, 160);
Laya.stage.addChild(ape);
}
}
new Sprite_DisplayImage();
- 3D display :
- Add your asset ressource
dude-him.lm
,dude.ani
inbin/h5/
folder, you can get some from layaair-examples - then write the following code :
class SkinAnimation_MultiSubMeshSample {
private skinMesh: Laya.Mesh;
private skinAni: Laya.SkinAnimations;
constructor() {
Laya.Laya3D.init(0, 0);
Laya.stage.scaleMode = Laya.Stage.SCALE_FULL;
Laya.stage.screenMode = Laya.Stage.SCREEN_NONE;
Laya.Stat.show();
var scene = Laya.stage.addChild(new Laya.Scene()) as Laya.Scene;
scene.currentCamera = (scene.addChild(new Laya.Camera(new Laya.Viewport(0, 0, Laya.stage.width, Laya.stage.height), Math.PI / 3, 0, 0.1, 100))) as Laya.Camera;
scene.currentCamera.transform.translate(new Laya.Vector3(0, 0.8, 1.0));
scene.currentCamera.transform.rotate(new Laya.Vector3(-30, 0, 0), true, false);
scene.currentCamera.clearColor = null;
Laya.stage.on(Laya.Event.RESIZE, null, () => {
(scene.currentCamera as Laya.Camera).viewport = new Laya.Viewport(0, 0, Laya.stage.width, Laya.stage.height);
});
var directionLight = scene.addChild(new Laya.DirectionLight()) as Laya.DirectionLight;
directionLight.direction = new Laya.Vector3(0, -0.8, -1);
directionLight.ambientColor = new Laya.Vector3(0.7, 0.6, 0.6);
directionLight.specularColor = new Laya.Vector3(2.0, 2.0, 1.6);
directionLight.diffuseColor = new Laya.Vector3(1, 1, 1);
scene.shadingMode = Laya.BaseScene.PIXEL_SHADING;
this.skinMesh = scene.addChild(new Laya.Mesh()) as Laya.Mesh;
this.skinMesh.load("threeDimen/skinModel/dude/dude-him.lm");
this.skinMesh.transform.localRotationEuler = new Laya.Vector3(0, 3.14, 0);
this.skinAni = this.skinMesh.addComponent(Laya.SkinAnimations) as Laya.SkinAnimations;
this.skinAni.url = "threeDimen/skinModel/dude/dude.ani";
this.skinAni.play();
}
}
new SkinAnimation_MultiSubMeshSample();
Further more: