A simple agent-based free market simulator engine.
This engine consists of various "Agents" trading commodities, with emergent free-floating prices that rise and fall according to the laws of supply and demand.
The eventual goal is to create an open-source "Economics engine" for games and simulations, much like contemporary open-source "Physics engines."
Based on "Emergent Economies for Role Playing Games" by Jonathon Doran and Ian Parberry.
Source: Procedural Content Generation
- Read this: Getting Started with OpenFL
- Install Haxe and OpenFL and everything according to the above instructions
- Install the
hscript
library (a dependency of bazaarBot):haxelib install hscript
- Clone this repo somewhere on your hard-drive, let's call that
path/to/bazaarbot
- On the command line type
haxelib dev bazaarbot path/to/bazaarbot
to add bazaarbot as a Haxe library. - Open a command-line, navigate to
path/to/bazaarbot/examples/doran_and_parberry
- Run
lime build flash
to compile for flash - Run
lime build windows
to compile for cpp/windows (orlime build mac
orlime build linux
, etc) - Run
lime build html5
to compile for html5 - Binary executables will appear in the
Export/
folder - Substitute
lime test
instead oflime build
if you want to build AND immediately run the result.