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* Apply skill effects to target entities when applying damage to them * Add shinko to the characters list * Add shinko skills and params in seeds * Add underscore to discard unused variable in seeds * Fix Shinko ulti params and make his pool effects affect enemies even when they escape it * Make projectiles able to apply an effect on enemies and fix a function taking wrong variable (old effect) * Fix Shinko basic attack params in seeds * Add new boolean to effects to differentiate effects inside pool only vs effects still valid outside them * Fix credo * Fix credo moving code to new function * feat: add checkbox (#975) --------- Co-authored-by: Tomás Villegas <[email protected]>
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