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Update the package to fix the playback issue.
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Also, should initial the transform after drawable hit object loaded.
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andy840119 committed Apr 23, 2022
1 parent bf17ced commit 49eaf21
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Showing 2 changed files with 8 additions and 1 deletion.
7 changes: 7 additions & 0 deletions osu.Game.Rulesets.Karaoke/Objects/Drawables/DrawableLyric.cs
Original file line number Diff line number Diff line change
Expand Up @@ -221,6 +221,13 @@ protected override void CheckForResult(bool userTriggered, double timeOffset)
}
}

protected override void UpdateInitialTransforms()
{
base.UpdateInitialTransforms();

lyricPieces.ForEach(x => x.RefreshStateTransforms());
}

protected override void UpdateHitStateTransforms(ArmedState state)
{
base.UpdateHitStateTransforms(state);
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2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Karaoke/osu.Game.Rulesets.Karaoke.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@
<PackageReference Include="ILRepack.Lib.MSBuild" Version="2.1.18" />
<PackageReference Include="LanguageDetection.karaoke-dev" Version="1.3.3-alpha" />
<PackageReference Include="Octokit" Version="0.50.0" />
<PackageReference Include="osu.Framework.KaraokeFont" Version="2022.420.0-alpha" />
<PackageReference Include="osu.Framework.KaraokeFont" Version="2022.423.1" />
<PackageReference Include="osu.Framework.Microphone" Version="2022.327.0" />
<PackageReference Include="ppy.osu.Game" Version="2022.418.0" />
<PackageReference Include="LyricMaker" Version="1.1.1" />
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