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Add support for EGL_EXT_gl_colorspace_bt2020_pq #18
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Add support for EGL_EXT_gl_colorspace_bt2020_pq #18
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I was using
mColorFormat
to hold the CGColorRef between theSurfaceMtl()
andSurfaceMtl::initialize()
methods. Should I add another variable in the class instead?Also here I'm forcing RGBA16 just when the
EGL_GL_COLORSPACE
is set, which doesn't seem exactly right but I wasn't sure what is better.